I suggest, however, that you forget about it. Soon, in one of the upcoming patches, it will not work anymore since Valve will change the firing speed of the pistol, finally getting rid of this script.// AutoPistol
// ==========
alias +apistol "alias repeat_function +repeat; +repeat" // While held down, starts the repeater function and sets it to repeat.
alias -apistol "alias repeat_function stoprepeating" // When released, repeat_function is disabled through the stoprepeating alias.
alias repeat_function "+repeat" // So long as this alias holds, +attacks and waits will continue to fire.
alias +repeat "+attack; wait 2; -repeat" // Repeater function attacks, waits, goes to -repeat.
alias -repeat "-attack; wait 2; repeat_function" // Stops attack, waits, fires another repeat_function.
alias stoprepeating ""
Yes, indeed.is that the tf2 beta everybody is talking about?

Fail fake message is fail and fake.some of the speculations about the tf2 beta is also pretty lame like
"we have removed badwater and added it as the last stage of goldrush, nobody was playing badwater anyway" and something like they added 4 more levels to dustbowl, i mean cmon...

There haven't been official patch notes yet. All we've got so far is this.Could someone post a link to this patch, I really wanna know what else is on it.
This is very interesting! I haven't even heard of this "TF2 Beta" before since now. I agree with WaterSnake, if anyone knows more about this please post a link to the thread!![]()
There haven't been official patch notes yet. All we've got so far is this.

There's no reason why it shouldn't be a second wrench, is there?Looks nice, but the engi's wrech buliding buildings faster but not upgrading? Sounds flawed, unless it is a second wrench
Happens all the time.Boy did this thread change subjects fast...

As far as I know Valve wants to implement these changes with or before the next class update.It would be nice to note that we really don't know when/if they will implement these suspected changes. Lets just hope it's soon.
