The sad future of the gaming "industry"...

Second of all, sure their are technically more games that are released on console.... but they all cost 60-70 bucks and most of them are terrible. Quantity does not surpass quality.

Thirdly, describing the services of Xbox live as "enhanced capabilities" is the biggest joke I have ever heard in my life. Any thing on Xbox live is available for free on the PC and better.

Next, your notion that more people game on consoles than PC's is a statement that is false and totally unfounded by any real data.

First, your Thirdly is your opinion and your entitled to it but I think that xbox live is better than steam, and I think in the developers eyes xbox live is better because it comes with advertising that reaches a lot of potential buyers. Also Steam is not required for most Non-valve game, even if it is on steam. Xbox Live is. (obviously this is not good for you or me but for developers it is because it keeps users on their advertising). Also I would like to point out Steam is not free for the game manufacturers, The reason why steam is not required for most games.

Also I do realize more people play PC games, but I am talking Profit wise in a game by game basis. Meaning There are most likely more legal paying players in a game that is available for both consoles and pcs, on consoles.

Also Even Valve games get pirated just search "CSS torrent" in google and look at the third one, it looks legit, and it is 100% free to the player and 100% no profit for Valve. I will never Pirate any games for pc, one becuase i don't actually own a pc(Yes with crossover I can play pc only games thats why I bought it) And two because i don't game on my computer too much, Its mostly a school/work computer.
 
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First, your Thirdly is your opinion and your entitled to it but I think that xbox live is better than steam, and I think in the developers eyes xbox live is better because it comes with advertising that reaches a lot of potential buyers. Also Steam is not required for most Non-valve game, even if it is on steam. Xbox Live is. (obviously this is not good for you or me but for developers it is because it keeps users on their advertising). Also I would like to point out Steam is not free for the game manufacturers, The reason why steam is not required for most games.

Also I do realize more people play PC games, but I am talking Profit wise in a game by game basis. Meaning There are most likely more legal paying players in a game that is available for both consoles and pcs, on consoles.


Also Even Valve games get pirated just search "CSS torrent" in google and look at the third one, it looks legit, and it is 100% free to the player and 100% no profit for Valve. I will never Pirate any games for pc, one becuase i don't actually own a pc(Yes with crossover I can play pc only games thats why I bought it) And two because i don't game on my computer too much, Its mostly a school/work computer.

If you think Xbox live has more subscribers than Steam alone your are wrong. Xbox live has 9 million paid subscibers. Steam has well over that. Secondly, steam is a better advertising model because anyone who uses steam visits the home page any time they run it. Also, hundreds of full titles can be bought on steam. If you included other services like Impulse and Battle.net well.........

And Valve admittedly does not lose a significant amount of income to pirating.

Also, the claim that not that many good games come out for console is an opinion, but it is a well founded one.


So if you are console gamer you have to chose between which one to buy.

Therefore, you are automatically cut off from playing 2/3 of the good games for the entire console population.

Also, list 5 good games that have come out for each console that have not been released on the PC in this current generation. I think you may find it difficult. And I am talking actual GOOD games. aka Madden doesnt count.



And the most important point is that you said game developers make more on a game by game basis on cosole!!! You forget that the developers have to share their profits with the console owners and distributors.

PC devs don't have a console owner to pay and ,for the most part, use DRM now which largely limits their costs.

Look at the tax reported incomes of companies like Valve, Blizzard, Stardock, CCP, Codemasters or any other PC developer. Their yearly revenue per person in their company will astound you.
They are doing fine despite the bad economy...


But have you looked at the stock market lately? Look how Microsoft, Gamestop, Electronic Arts, and ESPECIALLy sony have done this year. Their companies have not done well at all. EA has lost about 75% of its value from 2 years ago. Nintendo is even doing poorly despite the millions of wii consoles out there.

For instance, the studio that made Halo wars was completely obbliterated from existance by Microsoft days after the release of that game.... it couldn't have done that well....
 
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Also, list 5 good games that have come out for each console that have not been released on the PC in this current generation. I think you may find it difficult. And I am talking actual GOOD games. aka Madden doesnt count.

I would like to point out, that many games are released for console first, Such as the GTA series and the older halo games

1 Battlefield Bad Company
2 BattleField 1943
3 Killzone 2
4 Halo 3
5 Gears Of war 2
6 Fable II

I hope these are Actual Good games, because to me they are.
 
If you think Xbox live has more subscribers than Steam alone your are wrong. Xbox live has 9 million paid subscibers. Steam has well over that. Secondly, steam is a better advertising model because anyone who uses steam visits the home page any time they run it. Also, hundreds of full titles can be bought on steam. If you included other services like Impulse and Battle.net well.........

I When I said a Game By Game Basis I meant there are more players on each game. E.G. More people play Farcry 2 for console than The PC. The Xbox has the same advertising as steam, in order to play any xbox game, you visit the xbox live home screen. Furthermore 100s of titles can also be bought on xbox live, they now offer Full games For download. Another thing with consoles if you want to try a game or play it for a little time (I mean the FULL game not a demo) You can rent a game for a console, can you do that with pcs?

Also you said PC game makers can just offer them as downloads so they don't have to pay for distributing, Not many game makers offer game downloads off of their site, they use software such as steam. Steam is not free to the game developers.

For all those companies you compared Microsoft, EA and Sony to, None of them are publicly owned/traded companies, so they have no actual stock to compare to.
 
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I agree with Fallout 3 having good DLC for a nice price. It's 10 bucks for a good 5 to 10 hours on a game that already lasts so long.

Edit:Also I was in the Champions Online beta and I never heard about micro transactions. I do prefer monthly subscriptions for mmo's.
 
They aren't publicly traded but Blizzard has more money than they know what to do with and Valve has grown in profits by 150% almost every year for the past 5 years.

I still can't believe you are touting Xbox live as a good business model gamers.
 
Wow what some of you in this thread. :facewall:
I have both Steam and XBL. Both have their advantages and disadvantages.
 
I understand your view... but I've also come to simply accept and understand economics and business...

If there's a dollar to be made, people will figure out a way to make it.
If you've got the money to spend... someone will try to get you to spend it on their products...

Nothing is going to change the way the world works... Especially at this area.
 
sigh, when will you people ever learn, that many of these products that come out, monthly subscriptions, DLC packs, etc etc etc, comes out to help fund for your enjoyment?

need an example? sure. lets take the highly successful rpg game, world of warcraft. $15 a month, is really, in honesty, in my opinion, not much. i used to pay for it, i dont now, because, well, i got hell of bored of it.

what people fail to understand, is that the money coming from your subscriptions, like i said, helps fund your happy gaming. they pay for the severs that run for the, what was it, 11 million people that play? they help maintain the severs so they dont crash. im pretty sure they have fields of terabytes (1000gb) somewhere, to help back up data in case something happens.

DLC parks? same thing, and lets not forget, the money goes to help pay the wages of the working men and women who develop the awesome games we have.

so yea, monthly subscriptions or DLC packs, i would pay for it if i play it. and looking at all the pirate stuff that people get, every little penny helps.
 
I think what we have failed to acknowledge is that games are costing more and more money to develop, produce and market. While we all like to have our games cheap, $50 games are getting less and less practical to produce. The cost to produce next generation graphics are incredibly expensive and the cost gets passed on to us as pay for use DLC.
 
It was getting stupid with those xBox 360 and Wii...
Just no point IMO...
Game play from GameBoy to PC and now Console game play - just a ripe off and getting my nerve.
Btw, I am only 18 years old and I am sick of this.
 
The only thing I hate games that you got to pay extras to get goodies like DLC or things like a golden desert eagle stuff like that, I mean you already paid the game full price why pay more than you should. And games are expensive so why pay more. The game distributers are just laughing of us that's what I think, like Fallout 3, I bought it for 60$ Awesome game, after comes the DLC for Money, I just let my hands down on the game.

Like eje said he dosen't plays MMORPG's because it cost money and it's like renting a character, same concept here I don't want to rent a character because you already paid for the game and after it's like a rental so I will never ever play MMORPG's that cost money like WoW just for that, I don't want to waste like 200$ on a game just because i'm addicted, I mean 60$ is already enough why pay more than that.

The gaming industry has changed a lot since the past few years for the good and for the worst also. I just remember getting me games at 20 $ when I was younger and they were all brand new games, so the prices changed drasticly and now instead of 60$ on console, it is now 70$, the prices are always augmenting every year, I mean if I pay 70 $ give me atleast something worth it, not just a game that you finish in 10 hours for 70 $ and not even online.
 
I think what we have failed to acknowledge is that games are costing more and more money to develop, produce and market. While we all like to have our games cheap, $50 games are getting less and less practical to produce. The cost to produce next generation graphics are incredibly expensive and the cost gets passed on to us as pay for use DLC.

i completely agree.
you have to remember that DLC's arent given to gaming developers by magic faries.
game developers have to make them.
which means they are paying their people a lot of money to get the project done.
how can you expect a company to produce a product, and then give it away for free?
that would just be completely absurd, and if you also take into account the current economy; its completely unthinkable.

on top of this games and dlc are being pirated every day.
its very difficult to make money when you are being robbed.

people should just realize that gaming is a very expensive hobby.
if you cant handle the expenses, then thats your fault for not coming to that realization.
do research to make sure you get the game that is best for you and will last the longest.
then wait for mommy and daddy to buy it on christmas, or get a freaking job so you dont have to worry about it.
 
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