- Joined
- Feb 3, 2008
- Messages
- 1,010
Scout was not nerfed. Force-a-nature did not get nerfed. Sandman did not get any nerfs either.I think this makes up for all the massive nerfs the scout recently got.
-Calle
Scout was not nerfed. Force-a-nature did not get nerfed. Sandman did not get any nerfs either.I think this makes up for all the massive nerfs the scout recently got.
Best. Song. Ever.
Especially with the Force-a-Nature the Scout is a hit and run class. Quick strikes and then running away. If it were a combat class he wouldn't die so easily. The Scattergun is (argueable) a better weapon for direct combat.that what i think needs doing the scout should be an extremely mobile class not a class for direct combat.
hang time = death to scout... go for it fan lovers. Yes it is a good technique, but it shouldn't be used for anything but getting to higher places; however, flanking abilities (espcially @ badlands) would be great.
If this is an exploit to you then you should not tolerate rocket jumping or sticky jumping either, it's the same principal. You gain more height via good timing, precise angles and crouching just like Rocket jumping. This is not different.
-Calle
Force jumping is fairly easy to pick up...I learned how to force jump faster than rocket jumping...Its not an exploit imo
Really? Rocketjumping is waaaay more consistent than force jumping.
Having to get a perfect 45-degree angle versus pointing straight down is a big difference.