- Joined
- Nov 16, 2008
- Messages
- 1,840
lol could you have anymore time paul =P
lol you know youre missing college when you sit around drafting 2300 words on a game
lol could you have anymore time paul =P
Thank you for the insightful perspective on this, Boyle, and it's clear that you express the paradigm of the eGO administrative policy which I obviously accept and support, but I do enjoy discussing this so I hope you won't mind if I respond to your post. I think anon's "dictatorial" idea is a poor one (I would rather simply ask a team if a player or two would be willing to swap talent) but I also respectfully disagree with some of your philosophical ideas on administration, namely the definition of fair play.
We have testimony here stating that playing with this imbalance is both unfair, frustrating, and no fun in addition to constant. Personally, as a player, I would much rather tolerate an eGO admin politely asking me or my teammates to swap a player than I would playing for team at a perpetual disadvantage. Simply asking players is going to tick them off far less than playing for severely disadvantaged team. Occasionally being dominated is a facet of the game, but I think to come in night after night only to find yourself out-manned, out-gunned, out-scored and cornered is inherently unfair to the players willing to stick it out on the Allies. Kalt and Avalanche have the stigma for being point-farming servers on Axis and great places to die for Allies and I don't suppose this is by our design or will.
Hence why I think Kalt Snipers are the most worthless class in the map

Well...
I think the better solution is instead of trying to adjust kalt...perhaps switching it out for a different, yet better, map.
i would have to humbly disagree with you on that one Annihilator. I only play on Kalt, and you will rarely find me not as a sniper. i think that snipers are very useful on Kalt. Snipers are great for picking off people on the bridge, they are great for picking off pesky MG's posted in the sniper buildings, and they are great for picking off players on the streets. i find that many non-sniper players will try to run out and try and kill the MG before the MG lets off a barrage of bullets and most of the time they fail. but if you're a good sniper, you're reflex time and the speed at which the bullet is released from the rifle is so much faster than an MG's that 90% of the time, i can pick off MG's.
that's just my opinion though![]()
Again this from a Sniper.......![]()

I have preached this tactic for the last year, I can cap the bridge a whole lot faster comming from behind enemy lines then 6-8 guys rushing bridge from the surface.
However, I bet a sniper will be happy with 6-8 kills versus 1 death per round.
However, I bet a sniper will be happy with 6-8 kills versus 1 death per round.
Thats well and good for the geniuses that come and rush the bridge, but those of us who flank through the sewers are a whole other story. I couldn't tell you the last time a sniper killed me in Kalt, I kid you not, its been forever. I play Kalt all the time as well. My point is for the strategic players who play often and play well, Sniper class is about the easiest class to pick off, because they rarely watch their flanks, because they are focussed on the bridge. I have preached this tactic for the last year, I can cap the bridge a whole lot faster comming from behind enemy lines then 6-8 guys rushing bridge from the surface.
I think you missed his point
ive definitely killed you before anni. Just wait until I get my laptop back and am playing again.
