The FaN Force Jump and the Possibilities!

Estanislao

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Since the classless update, the scout has been gifted with the ability to force jump to great heights.

I would like to take this time to try to explain how to do it and also list some
examples of what is possible with it.


First you must double jump then aim down at about a 160 degree angle if we call 360 facing straight up.

The you fire.

(If your trying to jump up to a ledge, make sure you don't hit a wall while you are still flying up, or it will seriously hamper your crescendo.)

If you do this correctly it will allow you to do these things in 2fort:

Jump out of the sewers pit.
(by jumping out of the pipe [this is important because you can not double jump effectively out of the water], turning, jumping again towards the wall and firing in the afore mentioned manner.)

Jump on to the sheet metal on the battlements.

Jump up into grate.

Jump up to the battlements.
(by jumping backwards out of a lower base entrance, jumping up/forward and
firing.)

Jump on to the bridge roof, from many different places.

&

Jump over the sewer pit, starting from one side, level with the bridge walkway.

Results will vary, especially at first, and remember to crouch after you've fired.

I urge all of you to try this out, because who knows how long valvE will let this go on before changing their minds.

If you need help with one of these or an idea, you might try pming me, though I don't claim to be amazing at these. I still only make the "out of sewer" jump 2/3 times and the "up to battlements jump" less often.

I will try to make a video showing how these moves are done, unless someone already has one that I don't know about.

Either way, I'll put the link here.

Good luck!
Think of all the possibilities!
 
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I urge all of you to try this out, because who knows how long valvE will let this go on before changing their minds.

And there's the problem. I really don't want to make this a habit (unlike rocket/sticky jumping) because Valve may remove this. I don't plan on relying on a temporary strategy.

That said, I guess it's just another aspect of gameplay while it's alive.
 
I don't know Valve got rid of the Pyro's +50 Hp on the BB, and still hasn't decided to put it back.
 
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Link


-Calle
 
I actually did notice that if you aim forward the slightest bit instead of aiming all the way down, you go much higher, as you just explained here.

Good post! Very informative.
 
Proper force jumping technique is to perform a soldier's super rocket jump while aiming down at that angle. That is, crouch, jump, and fire all at about the same time. Then you use your second jump to move forward.

For reference, you can go from the bottom of 2fort to the battlements with room to spare. You make it easy, no problem.
 
Yeah, it works wonders. My only problem is that if I double jump after firing, I lose most of my speed and pretty much stop moving.
 
I'm sorry, I searched for Force Jumping and FaN Jump, and either didn't pull up anything, or didn't look hard enough.
 
*Dark GriN* Yes.. all of this is true, I do these jumps all the time. If you need some help, I or my friend Coreen can help you.. get to new heights, on 2fort specially.

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I am the Randall Flagg.. listen, as I tell you things of dark legend as I use your soul for the TOWER..!!!!
 
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