NOTE: I have re-posted this thread here.
Hi all, I think it's bizarre how EGO's TTT limits the power of KOSes. In nearly every other TTT server, all players can follow through with a KOS called by someone else.
This makes sense: KOS means Kill On Sight. Usually the reason to broadcast this is that a player has witnessed a traitorous act and is alerting everyone to kill said player.
But this isn't how it is on EGO. On EGO, only the player that calls the KOS (or witnesses said act) may kill the perpetrator. In other words, KOS means "I will kill this player, but you can't". It is in other words much less impactful in terms of gameplay. I recommend a rule change allowing innocents and detectives to both follow through with other innocents and detectives' KOSes.
I do not currently understand the reasoning behind this restriction. Detectives are essentially proven innocents. They are just as susceptible, perceptive, and able as a regular innocent in terms of KOSes. It is just as likely for a detective to call a false KOS as it is an innocent.
The most obvious change that this will have is balance. I believe that this change would not be substantial in terms of overpowered/underpowered roles. I believe that if this change were to be implemented. Traitors would be smarter about how they go about killing (they would want to kill quicker, and, if called out, would want to be less conspicuous), Innocents would be strongly encouraged to use their microphones and be less grouped up, and detectives would be less targeted.
Please let me know what you think about this suggestion, I am interested in hearing pros and cons. Please do your best to explain and support any opinions you have. Thank you.
NOTE: I have re-posted this thread here.
Hi all, I think it's bizarre how EGO's TTT limits the power of KOSes. In nearly every other TTT server, all players can follow through with a KOS called by someone else.
This makes sense: KOS means Kill On Sight. Usually the reason to broadcast this is that a player has witnessed a traitorous act and is alerting everyone to kill said player.
But this isn't how it is on EGO. On EGO, only the player that calls the KOS (or witnesses said act) may kill the perpetrator. In other words, KOS means "I will kill this player, but you can't". It is in other words much less impactful in terms of gameplay. I recommend a rule change allowing innocents and detectives to both follow through with other innocents and detectives' KOSes.
I do not currently understand the reasoning behind this restriction. Detectives are essentially proven innocents. They are just as susceptible, perceptive, and able as a regular innocent in terms of KOSes. It is just as likely for a detective to call a false KOS as it is an innocent.
The most obvious change that this will have is balance. I believe that this change would not be substantial in terms of overpowered/underpowered roles. I believe that if this change were to be implemented. Traitors would be smarter about how they go about killing (they would want to kill quicker, and, if called out, would want to be less conspicuous), Innocents would be strongly encouraged to use their microphones and be less grouped up, and detectives would be less targeted.
Please let me know what you think about this suggestion, I am interested in hearing pros and cons. Please do your best to explain and support any opinions you have. Thank you.
NOTE: I have re-posted this thread here.
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