I know I am NOT a "good" TF2 player. I mean not real "skilled": I have lousy aim, I like to play W+M1 Pyro, I run into stickies, not a good jump/shoot/dodge person, etc. ad infinitum.
My question is, in terms of skill level, what makes for a really "Good" player.
So what I'd like to know is what are some objective measurements of a "Good" player skill wise?
Specifically things like:
kills per death ( I know this varies for instance it is relatively easy to get a higher k/d ratio if you only play Engi or are ALWAYS attached to a Medic).
Or typically how long do you stay alive in a single life.
How many typical kills in a single life as say Scout or Demo or Soldier?
Or maybe how many points would a "good" player rack up in ~1 hour on 2Fort or BlackMesa?
So i guess this is kind of a mini Poll. Put down your thoughts on what good numbers would be for these three data points. Add your own if you want...
Kills per death?
Points in 1 hour?
Minutes per life (in active battle)?
Just use some averages, I know different classes will have varying numbers but on the whole lets try to see if there is consensus on what makes a "Good" skilled player.
This is NOT meant to be a discussion on being a good team player. There are tons of intagibles (e.g. willingness to die for the greater good, not being a solo all the time, playing the needed class, etc.) All worthy of discussion, just not in this thread.
My question is, in terms of skill level, what makes for a really "Good" player.
So what I'd like to know is what are some objective measurements of a "Good" player skill wise?
Specifically things like:
kills per death ( I know this varies for instance it is relatively easy to get a higher k/d ratio if you only play Engi or are ALWAYS attached to a Medic).
Or typically how long do you stay alive in a single life.
How many typical kills in a single life as say Scout or Demo or Soldier?
Or maybe how many points would a "good" player rack up in ~1 hour on 2Fort or BlackMesa?
So i guess this is kind of a mini Poll. Put down your thoughts on what good numbers would be for these three data points. Add your own if you want...
Kills per death?
Points in 1 hour?
Minutes per life (in active battle)?
Just use some averages, I know different classes will have varying numbers but on the whole lets try to see if there is consensus on what makes a "Good" skilled player.
This is NOT meant to be a discussion on being a good team player. There are tons of intagibles (e.g. willingness to die for the greater good, not being a solo all the time, playing the needed class, etc.) All worthy of discussion, just not in this thread.













