- Joined
- Jul 31, 2013
- Messages
- 28
EDIT: Thanks to Avo, we have a survey where you can give your input on what should happen with the Foundry server: click here!
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Many of the regulars of the 24/7 Foundry server love the server because it has an enjoyable competitive environment, and the people who populate it are both skilled and friendly. However, I have been discussing with quite a few Foundry-regulars recently and we are generally enjoying the Foundry less and less. A significant portion of this distaste is because it is always the same.
As anyone who has played on the Foundry can attest to, it is a stalemate-heavy map, which often ends in sudden death because teams simply cannot get past the brick wall that is the other team. I believe Valve designed this map purposefully to be this way (consider the "Dead Heat" achievement: "Play through a back-and-forth battle for 15 control point captures.")
Foundry has been one of the few servers since the IP change that has not suffered as much (and has succeeded in becoming the 3rd most popular eGO server), and I believe this to be significantly influenced by the strong community of regulars on the server. If Foundry were altered to the enjoyment of regulars (and others in the community), this server would excel.
I propose that Foundry be repurposed as a 5CP rotation server with a collection of good, fun maps. I have suggested list of maps below. I know that eGO leadership has been hesitant to make changes to Foundry that would affect its Quickplay eligibility (such as no crits/no spread). This change however would not affect the server’s Quickplay status while making the server generally much more appealing.
Since custom maps are not allowed in Quickplay, I have divvied the Valve 5CP maps into three categories for play: Yes, Maybe, and No. I will not give too much explanation here on how I made these decisions, but I am happy to discuss with anyone further what my thoughts on these maps are.
Yes:
I am posting this here to get public feedback on the idea. What are your gripes, suggestions, and concerns?
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Many of the regulars of the 24/7 Foundry server love the server because it has an enjoyable competitive environment, and the people who populate it are both skilled and friendly. However, I have been discussing with quite a few Foundry-regulars recently and we are generally enjoying the Foundry less and less. A significant portion of this distaste is because it is always the same.
As anyone who has played on the Foundry can attest to, it is a stalemate-heavy map, which often ends in sudden death because teams simply cannot get past the brick wall that is the other team. I believe Valve designed this map purposefully to be this way (consider the "Dead Heat" achievement: "Play through a back-and-forth battle for 15 control point captures.")
Foundry has been one of the few servers since the IP change that has not suffered as much (and has succeeded in becoming the 3rd most popular eGO server), and I believe this to be significantly influenced by the strong community of regulars on the server. If Foundry were altered to the enjoyment of regulars (and others in the community), this server would excel.
I propose that Foundry be repurposed as a 5CP rotation server with a collection of good, fun maps. I have suggested list of maps below. I know that eGO leadership has been hesitant to make changes to Foundry that would affect its Quickplay eligibility (such as no crits/no spread). This change however would not affect the server’s Quickplay status while making the server generally much more appealing.
Since custom maps are not allowed in Quickplay, I have divvied the Valve 5CP maps into three categories for play: Yes, Maybe, and No. I will not give too much explanation here on how I made these decisions, but I am happy to discuss with anyone further what my thoughts on these maps are.
Yes:
- cp_badlands
- cp_coldfront
- cp_foundry
- cp_gullywash_final1
- cp_process_final
- cp_snakewater_final1
- cp_fastlane
- cp_granary
- cp_yukon_final (I’m strongly in favor, but some disagreement on this one)
- cp_5gorge
- cp_freight_final1
- cp_standin_final
- cp_well
I am posting this here to get public feedback on the idea. What are your gripes, suggestions, and concerns?
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