Bad Company 2 The heli, again

SlickDevel

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I have always been trying to be a better heli pilot. It's not that I can't fly, I can actually do that fairly well unless a a stupid notion comes into my head. I have a problem, I've hit a barrier. I find it hard to line up for a shot and this puts me and my gunner in deep peril all to often without any other mistakes being made. It means I'm in the threat zone for way too long and unable to maneuver the way I'ld like. It takes so long to get a kill that often I get killed first.

I use WASD for power and yaw, mouse for fore/back and roll. I've tried other configurations but they just don't work. The mouse works fine, perfect and so does WS for raise/lower but man the AD keys yaw the nose way too much, way too fast for me to be a good shot. If yaw were to be slower for a given key press that would help. I can't find a way to get smooth yaw control, the most rapid pulsing I can do is not a solution. I've tried lining up on targets using just roll but that doesn't seem to be a solution.

So once again I ask what I'm missing that will help me get lined up on targets.
 
How are you aiming and what are you aiming at, the ground or another helo?
 
I have this aim problem for both type targets. I might think that it's on other helis more than ground targets but I'm sure I could kill more tanks and do it quicker if I could control yaw. Not only does it affect my aim but the quick swings to the side really throw off the gunners shots!

I fly, in the cockpit, looking out the hud.
 
Good morning, I'm the B24-LIBERATOR,

when you fly in an apache as a pilot you have to have 2 attentions, 1- First you do not pilot for you but for sniper with the 30mm cannon, you have to stabilize the areonave to the maximum to be done accurately shots, 2- It all depends on the stability of the aircraft so the shots are not spared, remembering that the closer it is to hit the target, the better I play on a normal RIDICULOUS keyboard of the 60s .... hahaha, I just need 2 floats to shoot down one T-90R
Remember, you do not fly for you, but for the 30mm gunner.
 
When i fly, I roll left to right while diving. Makes it so much better to hit my targets. Also your not flying for the gunner. The gunner is going to target > Chopper/inf/and jeeps.
 
I do not fly for the gunner. I have flown as gunner like all of us and I make my adjustments to the pilot's flight characteristics. A good gunner will compensate for the pilots movements, which are keeping you both alive. The gunner has no control of the pilot, only his gun, so he should concentrate only on hitting his targets by moving his gun accordingly. The pilot should only concentrate on flight and rocket shots.
As a gunner I can tell when the pilot will take a rocket shot and can also tell what he will be doing to line up for his shot. Then I make my shot, or if in mid-shot I adjust with my mouse (aim) so the bullets land towards my target. Practice makes perfect is the only way to be a good gunner. The pilot has no way to help me as a gunner. It is my job as the gunner.

Now, how to make better rocket shots as the pilot. I got lost reading about the yaw, pitch, roll stuff. I try to place my shots right below land targets, and right above air targets. I am getting better kills that way.
Plus I stop using keyboard commands right before I fire, within 1 second, and kinda hover, but the aircraft is still moving in the direction and speed it was traveling (just no more than it was being pushed) using only my mouse to target, then once I fire everything I move on with the keyboard. This is not a direct hover in one place, but it steadies the aircraft during rocket launch and lets you aim better with the mouse.
I get my ace handed to me by AT4s a lot, but when I fly with really good pilots, they do too. So I think I am above average with this technique.
 
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I find that a wide FOV helps. Also, I use the external view extensively while trying to line up shots that are to the sides/behind. Then I switch back to internal when the target is coming back into view.
 
I usually just use the standard WASD with mouse. W/S for altitude, A/D for straifing side to side, and mouse for roll and pitch. The hard thing I have is when I pitch for a ground target I sometimes end up in a terminal dive. What I've learned to do is to do what I call the circle of death.

Basically if I want to circle clockwise, I hold A and W down while pulling my mouse to the right direction. It tends to aim your nose down while maintaining your altitude (usually lower) but you circle 360 degrees almost perfectly. Once you have your target in sight start your circle, and if done correctly you can actually circle your target with minimal corrections to your aim, because as you're spinning, the cross hair will always stay on target for the most part.

It's tough to learn but once you do, it's very nice to have that technique in your arsenal lol. It's definitely much easier on a twin stick game pad like a PS controller than keyboard tho.
 
1- First you do not pilot for you but for sniper with the 30mm cannon, you have to stabilize the areonave to the maximum to be done accurately shots

That might be true for the Hind or the Blackhawk, but not the Apache. As a long-time gunner in the Apache (I can't fly, but crash very well as pilot!) my job is to spot targets (Q button!!), tag tanks, and hit soft targets. The pilot's job is to dodge missiles and kill tanks.

However, in the Hind and Blackhawk, a pilot who is NOT flying for the gunner is, well, let's call it "irritating." Yes, you still have to dodge missiles, but a BH pilot who flies straight at a target is actually guaranteeing that we can't kill it. And a Hind pilot who dips and dodges all over the sky makes it impossible to target accurately. And I can't count the number of chat log entries a while back where I reminded teammates, "The gun is on the bottom!"
 
Hey I know this thread is a few months old but I have some advice that may help your yawing ability. It sounds simple and perhaps you are already doing it, but for me the way to get accuracy in the yaw plane is to bounce back and forth rapidly hitting A and D (sometimes holding one key longer depending on which direction you need to adjust to), and fire while your reticle is where it needs to be. Take your time with the rockets because the reload is slow. I find the first 4 rockets are quite accurate while the last ones seem to be a bit more random. Add in a bit of left or right roll with the mouse as well for the finer adjustments. Good luck!
 
Is it me or when I fly the havok, the gun sight is way off compared to the apache gun sight? I find that I have to aim up significantly to get anything to register when I fly the havok.
 

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