- Joined
- Jun 14, 2008
- Messages
- 1,654
Basic Map "Skeleton" and plans/inspiration up.
Inspiration
Story
Red run a small factory that purifies water for a small town at the edge of a desert. Blu have however have gained interest in mass producing bottled water to "get rich quick." Blu have tried espionage, spying and now are on to blatant attack to try and *control the whole factory as they have only siezed half.
*This is "steal the Red's purification secrets" If I decide to make it ctf
Sketches
Base Floorplan (Same for Red and Blu)
Blu's base (Front)
Red's base (Front)
Tunnels Underneath and inbetween bases (Connects them)
Walkways going over a pool of water to conenct bases
The water will hopefully have the tunnels in it
Screenshots
The lowest level within the game, tunnels that lead under the map, hopefully this will be surrounded by water I will probably make sure the water cant go past the highes level, somehow I feel it will lessen my workload.
Middle Section of sewer
(Only 2 entrances I changed from my sketches)
The side tunnels
(I will need to find a way to make it seem shorter)
I will be adding more as I progress through the creation of the map. This is the basic design layout to see how everything will go together
Waterworks
Inspiration
Story
Red run a small factory that purifies water for a small town at the edge of a desert. Blu have however have gained interest in mass producing bottled water to "get rich quick." Blu have tried espionage, spying and now are on to blatant attack to try and *control the whole factory as they have only siezed half.
*This is "steal the Red's purification secrets" If I decide to make it ctf
Sketches
Base Floorplan (Same for Red and Blu)
Blu's base (Front)
Red's base (Front)
Tunnels Underneath and inbetween bases (Connects them)
Walkways going over a pool of water to conenct bases
The water will hopefully have the tunnels in it
Screenshots
The lowest level within the game, tunnels that lead under the map, hopefully this will be surrounded by water I will probably make sure the water cant go past the highes level, somehow I feel it will lessen my workload.
Middle Section of sewer
(Only 2 entrances I changed from my sketches)
The side tunnels
(I will need to find a way to make it seem shorter)
I will be adding more as I progress through the creation of the map. This is the basic design layout to see how everything will go together
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Cant wait for the map to be done!
good job midget!






