- Joined
- Oct 2, 2008
- Messages
- 1,225
you misunderstand me... when I say combat engineer I mean no turrets, plus, no-taunt-no-kill :thumbup1:
Yus. Tauntkilling Engis ftw.
you misunderstand me... when I say combat engineer I mean no turrets, plus, no-taunt-no-kill :thumbup1:
:drool:Hawt.
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Wallrat from INS. May have to start hanging out in TF2 servers!
The water is the absolute worst way to try to enter 2Fort. It's one very narrow, singular bottleneck with a long hallway making it easy to predict when the enemy is approaching. On the other hand, attacking from the front gives you three different ways of entering the base (front entrance through sink room, front entrance through grate, or battlements). It's also the worst way to try to attack the bridge. Like nearly every FPS, TF2 gives a massive advantage to those with the high ground. Those from below have a much smaller chance to hit somehow than those attacking from above.
Honestly, in 2Fort, as long as your team is constantly pushing out, the only sentry you need is in the hayroom. Everything else helps, but is entirely unnecessary.
But if someone is wasting their sentry in the water or in the sewer or whatever when there is no sentry in the hayroom at all, then either the opposing team is doing nothing or your team is losing. Without that sentry in the hayroom, all you need is one Scout to win the entire game.
Y'all are WAY too serious about your games! :chair:


If you look closely in the picture, you might see two lamps somewhere to the left
That image is photoshopped. Here's the original.
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There is never a more convienent time for my pictures stash
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This is why we can't have nice things.