What happens with allies on a kalt map ?

xxxxxxxx

Rookie
Joined
Dec 6, 2007
Messages
96
I have several weeks playing with all on this map, I think that is wonderful community.
However I have noticed with displeasure the limited performance of some allies
which simply stay caring the second allied flag.

I understand that many players are beginers, however It is important to know that this game is won by taking positions and flags, rather than kill more and die less.

Is important have a defense, but is more important win the game!.

If we evaluate the percentage of time taken flags we can see that the allies have only 35-40% percent in the bridge and 10% or less in the axis flags, this is unacceptable!.

It is important that the players develop Attack skills, (attack skills=Take the balls well placed) And the admin of the server give a significant value in the personal rates for flags taken to stimulate more courage and aggressiveness in the players

Because a player who wins the game for his team taking the first flag of the enemy under attack of a GM, has more value to me than one that only stays hidden killing people.It is only a hint. :D

From my point of view the way that the server is designed to stimulate people to kill and not die,
and see how their rates increase, but the sense of the game is in the courage to take a flag enemy, Importantly it should be valued.

They are different ways to play, but the most important thing is to win! !mistrust

I apologize for my bad English and I hope you understand the meaning from what I mean, for the players, and What really must wait the server of his players.


Just a comment!

PaX for aLL

PaX=peace
 
You play online games, sometimes you have to play with people who don't play well or properly. Unless they're messing about you can't kick them. Sooo, you'll have to put up with it. It's the same on any map, I prefer to play with good players; but it's not always the case
 
I do not say they are good or bad, in a war definitely not all have the potential to be good soldiers and in the end they are soldiers.
The point is to have the common sense to fight and cooperate with the group, I think it should be improved.

Is necesary take flags risking more by the group, if is necessary sacrificed at some point, DO, not kept as campers.

We need to change their attitude,do not wait to fight come to the door of your house, but look for the fight on the front line, as men!
 
Campers aren't something that you just find on kalt, it happens on all dod maps. Thats just the way some people play, it sucks but that is how it goes. The problem with kalt, like most of the DOD maps, is that caters to the axis side. So the allies starting out are already at a disadvantage. Yes it can get frustrating being on the allied side sometimes when you trying to push up and you have 5 people camping the first to flags. Usually though if you ask nicely for people to start moving up and attacking, they will listen. Sometimes.....
 
Some people have different playing styles, and we should respect that. You can encourage people to work as a team, but you can't force them to.

Also, Snowy your sig is way too big man. :| Needs to be resized, if you want - I can help you do it.
 
I do not agree with you, excuse me, I not think that this was at a disadvantage because I did rush being in the first soldier the second Including the third most can not be, and I kill whit my sniper until two axis before dying. I think that people should learn to make RUSH.
I seriously tell you that you can take the bridge from the start only need the right people with good aim. LETS TRY !
 
Lifter, this is the meaning of this thead, to encourage people to work in teams each one with their own style of play, and show other alternatives that might help them improve.

I just want people to develop their potential, like what I want to do, so do it even more attractive server.

I think that what I do is not bad, not you think?, I am just as raw as it is an infantry sergeant, jajajaja

In no military him speak beautiful! And grow sometimes hurts, but the rewards are many!.

Sometimes it is good to hear, although the criticism is hard you should always take the best of it, if you can be better than you are now, The other path is taking blows.
 
Everyone has a different style of play. Certainly there are people who are new to the game and just dont know what they are doing, and also there are people who simply aren't prone to capping flags. You can try to encourage them to help out, but im pretty sure that you were saying that admins should intervene if people are not capping flags and IMO thats getting a little rediculous. People should be free to play however they want
 
I say all take flags, all advance to take position! like a team.

My comments respect the admin of the server treat should be valued close to the effort and the risk that is assumed to take a flag, as a percentage of skill, that's it!, I think that should value it.
im not saying that admins should influence the people forcing something,but in a war the difference between a purple heart and a soldier who was and came, it is courage, which by the way as you know is awarded, In the same way could be awarded here.

Everyone can do what he wants, as in a war, nobody will know that you have done or not, only your conscience and your know with certainty.


I just propose what I think is the correct way.
You have the freedom to tell me that your style of play is the most mentioned, but you should tell me because.

Thanks for your comments!
 
:O
NICE SIG

but i played on kalt alot but the germanys seem to get the caps faster then the us but you never know.
 
LIFTER,Thanks for your offer of help me with my signature, we would appreciate it very much, I see that you are an artist at that! I do not know how to do so.

Send me a pm whit you email direction and i send you the picture,If you can explain me much better writing
Thank you
 
50centricher, I am explaining what has happened to me personally, as to take the bridge at startup. Surely in a game of the tournament, it's probably to reach at least two axis first to the bridge,
Even if 3 I seek to maintain at least the bridge free before dying.

I think the bridge of a very high strategic value, As in the movie of ryan soldier, albeit for different reasons jejejeje :p
 
Sig=Signature
He is saying that you have a really big picture. If he read the whole thread, he would have realized that you are going to resize it soon. Just ignore him owl :)
 
the thing about the bridge cap in kalt is this. The axis will always get there first, its just how the map was designed. If you played on kalt enough to know this, a general strategy that most who start as allies implement are as follows:
either going through the wheelhouse and trying to get behind the axis,
or going through the sewers coming up the axis second ladder and get behind the bridge this way.

If you try and charge the bridge right from the start you will only find yourself running into a hail of nazi nades.
 
OMG!
Ok, I am aware that you do not believe what I am saying.
But the truth is that, when I am doing RUSH from first to third place of the allied platton I come to the bridge before it had any Nazi.

I will prove! i will redord a demo and put there in you tube to see with your own eyes that what I say is true.

The Point is that the server plays playing average people, as you point out this is the strategy that applies when you play tournament I agree with you.

But I believe that handing the position without at least throw a couple of grenades, with which you can take a few Nazis, as is delivered without a fight.

That is my point of view. You can throw grenades and several explosive gas and attack, next the nazis lauch his grenades you bet they do not expect.

I dont know but in this server the brige can fight from the start.

i will prove in the coming days

Thanks for your comments
 
If you wish to burden yourself with the duty of informing the DOD community of their failure to flag cap and the duty of improving their common sense then by all means, go right ahead.
 
Back
Top