the VIP event series

Mobilize

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Dec 21, 2008
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Are going to start up again, and as a bonus, it's still going to be euro-friendly.
So, in this new variation of it (correct me if it's old, this is as much as I can remember) it's going to look like this:

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Event name: VIP (or well, kill the VIP)
Event type: Competetive
Commands used: None
Maps used: Maps with a 'room' at the last control point
Alltalk on?: Before each round, yes. When the round begins, it's switched off.
Day and Time: First (well, since a couple of months) 2PM CMT Today at the 2Fort Regular Server
Additional Info: No, you're not going crazy-
As some of you might have noticed by now, the PL maps server went on to become the 2Fort Regular Respawn server,
Therefore, this event and all further events will take place there.
IP:
208.43.203.94:27015
---------------

If you're in need of changing the timezone from CMT to something else, check out this nifty little thing.
Also, remember that the daylight savings actually are in effect right now, and that it doesn't affect GMT.
So yes, it's 7PM GMT and, if you used to be GMT+1 when the daylight saving weren't in effect,
you're now GMT+2. Congratulations :)

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I'd like to take the space here to thank fatboy not slim for this amazing event idea,
and for letting us in the EC team use it. Thanks!

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Onto the purpose of this thread;
If you have any suggestions on how to make this event better in any way (like changing the rules)
feel free to post in this thread, although I can't guarantee that the suggestions will change the way the event turns out.

Also, I'm short of maps.
If we're going to do this for many months to come, I need a steady base of maps that actually works,
Suggestions are greatly appreciated- More appreciated if the maps are valve-made.
The only requirement is some sort of 'base' or 'house' that the 6 players (including the VIP) will stay within while waiting to be killed.

Thanks, I hope you tune in,
Mobilize
 
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Could you actually post what happens in this event? The title makes it sound cool :P
 
I'll take some info from my own notes then :)
-When changing map, have all players join team BLU
-pick a map that the last control point is inside a ‘base’
-name a player to start with, and let him join RED
-let said player pick 5 players from the BLU team to join RED
-tell the 6 players to always stay inside the last points perimeter, or ‘base’
-when a player on RED kills the VIP on BLU, the said player becomes the new VIP
-forbidden classes for BLU is SPY, since you can see player names.
-No sentries for RED, one sentry for BLU, and it has to be outside RED base perimeter
-No Dead Ringer Spies for RED
I hope that brings some light to the event,
if not, PM me and I'll explain it to you :chair:
 
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You said no red spies for red, then at the bottom you said no dead ringer spies for red. You can prolly take out the last note without any problem Mobilize.
 
I'll take some info from my own notes then :)

I hope that brings some light to the event,
if not, PM me and I'll explain it to you :chair:
Im still confused, just make a video about it! :P
 
We should do castle next!!! a nice map with a lot of room to play in!!!
You also should give the vip 10x health or something like that so he can last longer!
It was fun and I can't wait for the next one :D
 
We should do castle next!!! a nice map with a lot of room to play in!!!
You also should give the vip 10x health or something like that so he can last longer!
It was fun and I can't wait for the next one :D

-Haha, actually, the last control point room on castle is kinda small, right?
That would probably work, I guess :)

-Nah, the whole point of the event is switching VIPs

-Glad you liked it, hopefully there will be more of them next month-

@Darth, I think fatboy recorded a demo of the thing.
@Pepper, yes, sorry, the no-spy-thing was supposed to be for blue.
 
aw, i live on the other side of earth so i cant make it to most of the events :(
 
hmm...3 things i could add...

1: 2fort would make a good base :P just confine the VIP and co, to upstairs + intel room

2: if possible, make red respawn a little faster, its hard to keep 1 person alive when theres a 15-20 second respawn going and the other team is made up of 14 people

3: allow (NON WRANGLED) sentries for red team, an engi could be invaluable to the VIP :D but only one of course, or (if they're gunslinger sentries) a few of them.

also: this event was very fun, the only thing i didn't like was how long it took people to set up the red team, though that was funny :P
 
yes i have an demo of it but i will try to cute it for some propper fitting on youtube mayby is it in 2 parts i`v an 1680X1050 so its come to youtube 1920X1080 and the max file size is 2(GB) and/or 10 minuts
 

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