Gun modding

extremelyhotsauce

EGO Addict
Joined
Nov 27, 2009
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Hey guys, I am starting back up with coding and was messing around with some stuff and I might try to make a mod that changes certain gun prefrences like recoil. Please post and tell me what gun you think needs the most change
 
I love all the weapons of Insurgency except the m-249 because it doesn't have burst fire
I have mastered the fine art of the rpk I can no scope with it and I'm a big problem if I put it on the tripod. Only thing I like about the saw is all the noise it makes; it also has more bullets than the rpk but good luck making any of those shots if your gun isn't on the tripod.
[ame]http://www.youtube.com/watch?v=q2pF6SlEetk[/ame]
[ame]http://www.youtube.com/watch?v=--2JCmOoBEM[/ame]
 
1. I don't believe the real m249 has burst fire, I may be wrong.
2. Historically there is a good reason the M16 is burth fire, the original was full auto but the firing pin was over heating and the gun had cooling issues in huge firefights, so the put it on burst, this fixed the issue.
 
Messing with the SKS would throw the balance off, if you did that you would have to alter the damage, thus changing gameplay.
 
like Burt said there is already a Mod for this "Dylans Mod"
We played on it last night in INS War 2
I like the sks the way it is because only the big boys know how to use it correctly!
The sks is 1 shot kill in most occasions and it's extremely accurate the only draw back is you have to fire all your bullets to reload.
 

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