Medic!

on sum DoD servers they have the medic command, you jsut type medic and the chat, your character calls medic out then kind of blanks out for about 2 or 3 seconds and cant move. After that you will be healed for like 50 health. Only works when you are below 20 health but i like it.
 
Ok here is my opinion...

The medic should be a decent class. DOD needs a shotgun and both teams should get a medic with a primary weapon being a shotgun. Close range un stoppable and long range impossible. also a pistol and a knife...

They should only be able to heal people with under 25% life and should only be able to heal 50-75%. it would be time consuming but effective...
 
Unstoppable and and impossible would go against DoD basic design. In wartime medics were as vulnerable as anyone else...bullets found them easily...so "unstoppable" and "impossible" just ain't gonna happen.

Besides, It wouldn't work in practical application. The medic would be the first one we shoot. Imagine a medic near a machine gunner, they'd make the ideal team. The medic could keep healing him and the mg-er would put out a near constant cone of fire...especially since the medic can drop him extra ammo.

Nice thought, but not practical.
 
No, it wouldn't fit right. The truth of the matter is, field medics can do very little to heal serious wounds in actual combat, especially when troops have no body armour like in WWII. If you took a gut shot, it wasn't like the medic could just walk up you, put bandages on it, then kiss it and make it all better like a boo boo. You were probably going to die if you were more than a mile or two out from the base, and even then if they couldn't get you back quickly you might have died. The way DoD is played also prohibits a medic class, because the weapons are made to kill in only a few shots and having a medic would just make it wierd.
 
well u need to remember baron, it is a game... and a medic would work... you are trying to say that when someone is shot at, they always die... but that isnt true!
 
I'm not trying to say that when people are shot they always die, I'm just saying that DoD would become a bit odd with a medic in there. It would make the gameplay a bit slower paced, and I have a feeling that battle lines would develop rather than people trying to move up and take ground. They would be more prone to just lie in wait near a medic, waiting for some moron to run by so they can pick them off and then get healed by medic. Not to mention what would happen if a sniper or MG had a medic wait next to them...
 
how about just keep moving, use cover and shoot before being shot......keep it like it is. just my opinion :)
 
So, if you're a sniper/rocket/rifleman...And you come around the corner. You see a machinegun aimed at you. The guy is about to fire, but you can get one shot off. Now, you're telling me you're going to shoot the medic instead of the MG?

Like I've said. People in dod generally die quickly.

And Sailor, my issue is there are times when you have low health such that even a distant grenade can kill you. I'd like to have some opportunity to pull back (assuming I can do so and survive) and then heal bit. Yeah, dod's pretty good as it is, but there's no reason why we can't make it just a bit better ;)
 

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