- Joined
- Feb 14, 2009
- Messages
- 12,920
1) Trigger Happy CT's
I hate the fact that there's people who will care so much about their kdr (in jail out of all places) that they go crazy on silly orders. Examples:
- Knifing Distance Check - Are you KIDDING me? I'm going to kill you because you're 1/2 cm too far.
- Didn't move fast enough - I'm going to kill you because you didn't get to the destination as fast as I wanted you to. (not talking about delaying)
- Stopped/standing (if crouching) to type - I'm going to kill you because you stopped walking or stood up to type
- "Go to" orders - Warden: "GO TO SIMON" -> T's go to simon sign. CT's kill the T's. Did the T's disobey an order? absolutely not. But CT's weren't thinking.
- Oh, and my personal favorite...
Didn't shift walk fast enough - Like you can shift walk faster?
2) Misunderstanding of the phrase "Detour & Delaying"
This phrase gets thrown out like candy. You stop to type, you're detour and delaying. You pick up a gun in your path because you're ordered to walk straight and you're once again, "detour & delaying". What is going on?
3) Ridiculous Orders
Shift walk out of your cell, do a 405482383 degree turn to your left, then crouch, then do another 08923472384723 degree turn to your right, then jump, stick out your tongue, and face your cell. Do this by 5:05.
Need I say more?
4) CT's not understanding the point of jail
Jailbreak is not a server to bring up your kdr. In fact, its on of the few servers where your kdr shouldn't matter at all. Moreover, and this will refer back to item #1, T's are supposed to be smart and find ways to get around warden's orders while actually following them (ie. walk to simon --> going to simon sign). Unfortunately, T's are now killed for being "too smart".
5) Winning games and still dying?
I know many people have complained but you win games like temptation and you die? What's the point?
tl;dr?
CT's don't be so trigger happy!
1) Trigger Happy CTs - Establish the difference line of freekilling and being trigger happy. Encourage them to give warnings to lesser offenses and be a Leader, I know you have it in you.
2) Misunderstanding of D&Ding- Establish the fact that Prisoners have the ability to type, as it is their only form of communication. Stand up for the innocent Prisoners. Make it known that failure to abide by this rule will result in administrative consequences. However, stopping to type something silly or not really beneficial every 2 seconds can be counted as delaying.
3) Ridiculous orders - All orders must be fair. If an order is given to misperceive(To a great extent, not just due to the fact you weren't listening) the Prisoners or cause a heavy general disruption, then the order isn't fair. All orders must be fair, precise, and fluent. Failure to do so will cause the Prisoners to find loops in your orders and you ending up freekilling them.
4) Players not understanding Jailbreak - Exercise your ability to revoke. If 1 guy not knowing the rules/orders drives away 15 players, that 1 player isn't worth it. Encourage new users to read the MOTD and offer them the ability to contact Admins for rule clarifications. Repeat that the Jail server isn't a KDR server until it gets stuck in everyone's head. Always use your revokes wisely and determine the intent behind the rule violation before handling it, and follow the predetermined rules by Leadership.
5) Winning games with death - Don't play. Plain and simple. No one is forcing you to play an unfair game and last I recall, a death prize in temptation MUST be verbally or textually publicly announced before execution may take place.
Last edited:



























