J-J-J-JAIL POLL: What do you hate about Jail?

So far, I've gathered that people's primary concern is being killed for something silly.

In example, instead of warning you to crouch walk, you just get shot for shift walking.

Feel the CTs are too severe? I got an idea. Why don't we try to issue warnings before shooting? No one presses this issue on and it goes ignored with complaints building. We pushed out the ask for warden in team text and it was working, until Admins started to encourage people to use their microphones again.

This isn't an overnight task either. But, if you're on the CT team, encourage warnings and try to "de-tense" a situation before putting someone in spectator mode for 10 minutes.

When games are played inappropriately, instead of staying quiet, speak up. Examples of this could be Simon Says. You speaking up may prevent a freekill, a "raged" player, and a disfavored disconnect.

Obviously, this post will warrant "WE CAN'T." or "THAT ISN'T GOING TO HAPPEN." or similar pessimistic outlooks. Don't be like that. Help us revel in Jail like we used to.

I thought you liked jail...
 
..? What does that have to do with anything?

I love Jail. I switched divisions due to Jail.
If it wasn't for Jail, I wouldn't have CS:S.

There's complaints after complaints about ruining the easy-spirit of Jail, and I'm trying to encourage resolutions to them without having to get Leadership involved.
 
yeahhh getting kind of bored to jail because a lot of people/CT's are way too trigger happy and idk.. everyone just needs to be more lenient. Like when im warden I usually dont kill people for stupid things like when i tell them to shift walk and they run. im just like please shift walk before another CT shoots you.
 
yeahhh getting kind of bored to jail because a lot of people/CT's are way too trigger happy and idk.. everyone just needs to be more lenient. Like when im warden I usually dont kill people for stupid things like when i tell them to shift walk and they run. im just like please shift walk before another CT shoots you.

Yeah, I feel like the same people always play CT just because it helps their built-in KPD ratio (the one that's built into the actual game, not HL stats or FBG).
 
YES I KNOW! omg...



ATTENTION EVERYONE: JAIL DOES NOT HAVE STATS OF ANY KIND. STOP BEING SO TRIGGER HAPPY ON CT. rageeeee
 
YES I KNOW! omg...



ATTENTION EVERYONE: JAIL DOES NOT HAVE STATS OF ANY KIND. STOP BEING SO TRIGGER HAPPY ON CT. rageeeee

I agree. I have been told I am trigger happy for killing AFK people. If you ever have seen KuNai's score, he spends his time finding Ts that are AFK. Killing AFKs, doesn't make you trigger happy ;)
 
1) Trigger Happy CT's

I hate the fact that there's people who will care so much about their kdr (in jail out of all places) that they go crazy on silly orders. Examples:

  • Knifing Distance Check - Are you KIDDING me? I'm going to kill you because you're 1/2 cm too far.
  • Didn't move fast enough - I'm going to kill you because you didn't get to the destination as fast as I wanted you to. (not talking about delaying)
  • Stopped/standing (if crouching) to type - I'm going to kill you because you stopped walking or stood up to type
  • "Go to" orders - Warden: "GO TO SIMON" -> T's go to simon sign. CT's kill the T's. Did the T's disobey an order? absolutely not. But CT's weren't thinking.
  • Oh, and my personal favorite...
    Didn't shift walk fast enough - Like you can shift walk faster?

2) Misunderstanding of the phrase "Detour & Delaying"

This phrase gets thrown out like candy. You stop to type, you're detour and delaying. You pick up a gun in your path because you're ordered to walk straight and you're once again, "detour & delaying". What is going on?

3) Ridiculous Orders

Shift walk out of your cell, do a 405482383 degree turn to your left, then crouch, then do another 08923472384723 degree turn to your right, then jump, stick out your tongue, and face your cell. Do this by 5:05.

Need I say more?

4) CT's not understanding the point of jail

Jailbreak is not a server to bring up your kdr. In fact, its on of the few servers where your kdr shouldn't matter at all. Moreover, and this will refer back to item #1, T's are supposed to be smart and find ways to get around warden's orders while actually following them (ie. walk to simon --> going to simon sign). Unfortunately, T's are now killed for being "too smart".

5) Winning games and still dying?

I know many people have complained but you win games like temptation and you die? What's the point?


tl;dr?
CT's don't be so trigger happy!
 
1) Trigger Happy CT's

I hate the fact that there's people who will care so much about their kdr (in jail out of all places) that they go crazy on silly orders. Examples:

  • Knifing Distance Check - Are you KIDDING me? I'm going to kill you because you're 1/2 cm too far.
  • Didn't move fast enough - I'm going to kill you because you didn't get to the destination as fast as I wanted you to. (not talking about delaying)
  • Stopped/standing (if crouching) to type - I'm going to kill you because you stopped walking or stood up to type
  • "Go to" orders - Warden: "GO TO SIMON" -> T's go to simon sign. CT's kill the T's. Did the T's disobey an order? absolutely not. But CT's weren't thinking.
  • Oh, and my personal favorite...
    Didn't shift walk fast enough - Like you can shift walk faster?

2) Misunderstanding of the phrase "Detour & Delaying"

This phrase gets thrown out like candy. You stop to type, you're detour and delaying. You pick up a gun in your path because you're ordered to walk straight and you're once again, "detour & delaying". What is going on?

3) Ridiculous Orders

Shift walk out of your cell, do a 405482383 degree turn to your left, then crouch, then do another 08923472384723 degree turn to your right, then jump, stick out your tongue, and face your cell. Do this by 5:05.

Need I say more?

4) CT's not understanding the point of jail

Jailbreak is not a server to bring up your kdr. In fact, its on of the few servers where your kdr shouldn't matter at all. Moreover, and this will refer back to item #1, T's are supposed to be smart and find ways to get around warden's orders while actually following them (ie. walk to simon --> going to simon sign). Unfortunately, T's are now killed for being "too smart".

5) Winning games and still dying?

I know many people have complained but you win games like temptation and you die? What's the point?


tl;dr?
CT's don't be so trigger happy!

I agree with everything you said C-WHiT. One thing I can't stand is people who say orders at 100 mph and will not repeat. Then 80% of the Ts die and the warden still feels the round needs to go until 0:00 forcing people to wait 10+ watching a round that should take 3 at the most. I have once been killed for "not crouching" properly. I never knew that this game had multiple ways to crouch. But as we all know, one can not simply stop playing jail.
 
Why I left jail:

People take jail too seriously.

I remember the good old days when you could actually have fun playing jail. Now it's like being in some kind of boring and repetitive cave. If people started being more creative when they are wardening I MIGHT play more often. It makes me mad that whenever I do come on the Jail server I die within 2 minutes of spawning because of Simon Says. I liked it back when there was gun planting, FUN maps, people who liked to play the game instead of do it for some kind of power fetish, and when you could break away from the group of T's and rebel, now there are 50 ct's running around everywhere and you get no break.

Also, all the people I liked playing jail with left or stopped playing it because of reasons above. Pureblood, Byakuya, NinjaWuuzoku, JACKAL, Mr. Winters, Angeal, Starscream; those were the days.
 
..? What does that have to do with anything?

I love Jail. I switched divisions due to Jail.
If it wasn't for Jail, I wouldn't have CS:S.

There's complaints after complaints about ruining the easy-spirit of Jail, and I'm trying to encourage resolutions to them without having to get Leadership involved.

Amen, although there are some qwirks about Jail I do not necessary like, or approve of..without Jail I would not be able to stand playing CS:S. There will always be issues with Jail I won't like (Warden's trying to play the KD:R game, completely outlandish orders, etc but the gameplay with friends just makes it work for some reason.
 
well usually 1am-2am est is when i play jail which has an average of 20 people on at all times ill leave because ill play jail for an hour or 5 and play other 120 games
 
Not enough disco.

Rule uncertainty.

Favoritism.

Not enough disco.

Removal of Russian Roulette to determine survivor.

Not enough disco.
 
8) Other reasons.... I don't always play it because i'm not in the mood, otherwise i play it all the time.
 
I'd like to see new maps. Bring back BLACKOPS_FIX map too!!!
 
Not enough disco.

Rule uncertainty.

Favoritism.

Not enough disco.

Removal of Russian Roulette to determine survivor.

Not enough disco.


1) Rule Uncertainty - If it isn't in the Jail Rule book or an exception posted by a CS:S Admin Trainer or Advisor, it isn't a rule.

2) Favoritism - Make friends, you'll get ST.

3) lol.

4) The removal of text based games was a much needed idea. If you can not eliminate the Prisoners using an active game, get off the Guard team.

5) lol x 2.
 
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