does a jar of pee that makes you get killed a lot easier fit the style?
Well, it was explained that they lose the will to live. I've had my problems with the art style before and I've had my points where I've overacted in the past but I don't really mind these. Once the novelty wears off and teams aren't 90% soldiers I don't think it will matter. Plus, it was explained that they came from a rocket from space. That's enough for me. Same as when medieval mode was explained by saying the soldier had angered a wizard. That satisfied me.
Determining what fits and what doesn't isn't that easy anyway. Sure, there was a central idea of the late 60s but I don't recall any invisibility watches existing back then. What about guns that shoot a beam to heal people?























