- Joined
- Jun 7, 2009
- Messages
- 6,121
Hello everyone,
The jail server is a complex and often stressful environment that can produce some tense situations. Please read this post and think about how you can make your games more friendly to players in the server.
Lately many wardens have been giving commands over the mic like "when I type go" do something on round start. They then encourage the T's to move multiple times often threatening to kill them if they don't move all the time while not typing go.
They wait 5 - 10 seconds have the T's shift walk across the map then they kill the stack because they did not type go. Let's be honest. Is this really fair or fun for any players involved? No it isn't. Remember the rules. Orders should be clear and fair to all players. We shouldn't be looking for cheap ways to eliminate terrorists. Be creative and use what is built into the map, or games like last reaction/first reaction. Don't kill players on a technicality. If this continues we are simply going to make default cell exit rules be shiftwalk out knifing distance and be frozen. It's not fun for anyone when we have to add more rules, but in this case it might be appropriate.
Secondly, I want to remind everyone that bounties are not allowed in the Jail server when placed on T players. It encourages freekilling. Think about how it makes the player feel as well. They are simply there to play jail, they might not want to be singled out. Make people feel welcome in our servers otherwise they might not come back.
As always if you have specific suggestions about Jail, Cryptex is a good resource. Specific questions about maps should be addressed to Rogue Sniper.
Thanks,
bear
The jail server is a complex and often stressful environment that can produce some tense situations. Please read this post and think about how you can make your games more friendly to players in the server.
Lately many wardens have been giving commands over the mic like "when I type go" do something on round start. They then encourage the T's to move multiple times often threatening to kill them if they don't move all the time while not typing go.
They wait 5 - 10 seconds have the T's shift walk across the map then they kill the stack because they did not type go. Let's be honest. Is this really fair or fun for any players involved? No it isn't. Remember the rules. Orders should be clear and fair to all players. We shouldn't be looking for cheap ways to eliminate terrorists. Be creative and use what is built into the map, or games like last reaction/first reaction. Don't kill players on a technicality. If this continues we are simply going to make default cell exit rules be shiftwalk out knifing distance and be frozen. It's not fun for anyone when we have to add more rules, but in this case it might be appropriate.
Secondly, I want to remind everyone that bounties are not allowed in the Jail server when placed on T players. It encourages freekilling. Think about how it makes the player feel as well. They are simply there to play jail, they might not want to be singled out. Make people feel welcome in our servers otherwise they might not come back.
As always if you have specific suggestions about Jail, Cryptex is a good resource. Specific questions about maps should be addressed to Rogue Sniper.
Thanks,
bear























