Valve Maps Input

spidEY

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Since a lot of you were complaining about lag on the server, I changed some of the settings which should help the situation. Please let me know in this thread if the server is running better or not.

Thanks!
 
Awesome! I'll see how the server plays a little later tonight.

EDIT: Played a little bit tonight after the Scrim, didn't notice much difference than usual.
 
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Will check on it tomorrow morning probably, thank you for looking at it! (To be honest if this doesn't fix it just put it on the same box where 2fort is/was... I've never had any lag problems there).
 
I've been having a little more lag since this afternoon. I think a few others are in the same boat as me.
 
After the server was restarted and we were put on Dustbowl, I did experience lag throughout that map, along with some slight lag on Steel.
 
Maybe that's why my point blank scattergun meatshots were doing 9 damage, and 5 seconds after I shot, but I assumed it was player-side. I'll play a bit and see if its any better.
 
No lag for me, only issue Ive got is I think there should be a slightly faster respawn (not instant) and as I asked you earlier and i know the response (but in case others have the same question) if you guys can fix the back stab animation. Its the original back stab animation and im not used to it and hard to tell when you get a back stab, other than that I'm good.
 
I've been having occasional lag issues on ever TF2 server I play on. My ping is also frequently over 400 when this happens. So if you've been hearing me complain about lag, it's my ping, not the server(s). Darn ISP.
 
I only had the one instance where my ping was 900 for 5 min, but I think that was on my end.
 
my lag was steadily decreasing. constantly. i never spiked.
 

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