Okay, being the guy who watched the rankings like a hawk every day, these are some key points in why valve maps needs quick play.
1)It is dropping like a rock in rankings. foundry has now passed it because foundry has quick play.
2) It would make it much easier to fill because it means that as little as 4 people can go in and the server will fill with pubs, thus creating more possible recruits to eGO
3) It would make filling Blackmesa much easier because we would not have to empty out another server to fill it.
4) The prime supporters of the No-crits, no-spread are now gone, or just do not play TF2 much anymore.
Basically, if we want this server to survive, it has to be on quick play. I know having a competitive style server is nice, but ranks are ranks, and they do not lie. We need valve maps to suceed, or else we risk losing the server entirely.
This is not the case. According to Spidey, valve has started cracking down on servers which go around the quick play system.
Also, idling is great and all, but it does not get the server full of pubs, which is what we want. The IDEAL situation for any server is for it to have 2-3 admins, a few e's, and then the rest are pubs. Granted, we have more than enough members for this to not be the case, but we should be striving to get our servers filled with pubs so that we do not have to put out announcements every day for filling valve maps. Quick play would enable a small group of people on vent to go and start the servers up, and then let quick play do the rest.
1)It is dropping like a rock in rankings. foundry has now passed it because foundry has quick play.
2) It would make it much easier to fill because it means that as little as 4 people can go in and the server will fill with pubs, thus creating more possible recruits to eGO
3) It would make filling Blackmesa much easier because we would not have to empty out another server to fill it.
4) The prime supporters of the No-crits, no-spread are now gone, or just do not play TF2 much anymore.
Basically, if we want this server to survive, it has to be on quick play. I know having a competitive style server is nice, but ranks are ranks, and they do not lie. We need valve maps to suceed, or else we risk losing the server entirely.
I believe Quickplay is already on there even with no crits and no spread. Spidey made a plugin so that it could work together.
This is not the case. According to Spidey, valve has started cracking down on servers which go around the quick play system.
Also, idling is great and all, but it does not get the server full of pubs, which is what we want. The IDEAL situation for any server is for it to have 2-3 admins, a few e's, and then the rest are pubs. Granted, we have more than enough members for this to not be the case, but we should be striving to get our servers filled with pubs so that we do not have to put out announcements every day for filling valve maps. Quick play would enable a small group of people on vent to go and start the servers up, and then let quick play do the rest.
























