The Jail Game Thread

XxDoomxX

EGO Zealot
Joined
Dec 30, 2011
Messages
1,466
Time and time again our jail server faces repeat rounds of Couch game, Climb, Race, high/low Spray, Lr, lather rinse and repeat.
The reason I am creating this thread, is so we have a place to put new ideas for games that can be played in Jail. The ideas can be games you come up with, games other members, or even pubs, come up with, and maybe something you've been debating whether or not to try out. Maybe worried if your game is appropriate or follows all jail rules? With a bunch of other members reading your idea, we can either approve, disapprove, or help you modify the game to be appropriate for our server. Lately I've seen some really neat games being brought by wardens, and I want to continue this trend of new ideas. So to start us off here's one game that I haven't seen in a while.

Its a modified game of climb. Look around the map for a park/playground (some maps this game doesn't apply to). Have all the T's stack on top of one piece of playground equipment. Then warden says all T's must jump from "this" to "that" until they reach "X". If T falls off equipment at any time, T must return to starting point. Best played when there are about 10 or less T's alive. Warden chooses how many winners are taken.

Ill put down one more. I call it long dive. This game is best played again with about 8 or less T's alive. Have all T's get on diving board of pool (yes! finally a game that uses pool!). Warden then puts his/her spray somewhere along the side of pool. Wardens spray then becomes "the mark". T's must jump off diving board (best played from a high dive, not a low dive) and land in pool past the wardens spray. Once T lands in water, T swims to end of pool, and unstacks against a wall or other specified point. Warden keeps calling Ts by name one at a time until all T's have jumped, landed in pool either before or past "the mark", and unstacked against specified finish point. During game, warden keeps track of who makes it past "the mark" and who doesn't. Once game is done, warden kills off thoese who didnt make it past "the mark". This game takes some practice to set up properly (you dont want the mark impossible to reach, nor too easy). But it really is fun and new and exciting if done right.

^ going on that previous game, you can also use the same concept to figure out the LR. Have last 2 or 3 remaining get on diving board and do long jump to get LR. Farthest jump wins LR.

What game ideas do you have?
 
A couple of the game I always like as warden is temptation or simon says. If you want jail to not be so boring you can make the t's do different things at the start of the round when the cells open by shift walking somewhere or crouching into a stack which leads right into a game. I know when i play jail i get tired of shift walk out backwards and freeze. You can do races to places where you race to a point spray your spray and come back and take X amount of winners. The thing is CT's need to be a little leniant and stop freaking out over the littlest twitch. secondly be active as a ct arguing with other ct's makes us on t want to murder you all to get it over with. Things are more exciting when ct's are a little leniant and t's find inventive ways to rebel without breaking the rules of what you said. I for one don't like the no cheating is implied I think that is an inventive way to get an advantage or outsmart a warden. So this turned into more of a lecture than an idea but thats my two cents worth lol.
 
Also just to put IMO the map I'm making will pretty much force ct's to be kind of creative since it only has 3 games and I put in random occuring events that could give t's another chance at rebelling
 
I've tried leap frog, trying to do an obstacle race course, fish in the barrel if they want to play and thats about it
 
Well, I think I have. Good game for lr. "The Wild West" so.. tbis is how you play. Get a deagle, empty the first magazine ans switch to your knife. Look away from eachother. Count to 3 and turn around. Take your guns out and reload. Shoot as much as you need to kill the other player. I hope this helps.
 
Well, I think I have. Good game for lr. "The Wild West" so.. tbis is how you play. Get a deagle, empty the first magazine ans switch to your knife. Look away from eachother. Count to 3 and turn around. Take your guns out and reload. Shoot as much as you need to kill the other player. I hope this helps.

This.
 
Well, I think I have. Good game for lr. "The Wild West" so.. tbis is how you play. Get a deagle, empty the first magazine ans switch to your knife. Look away from eachother. Count to 3 and turn around. Take your guns out and reload. Shoot as much as you need to kill the other player. I hope this helps.

I had this in a different clan. We called it Quickdraw McGraw. It was a huge success and something different than the regular Shot4Shot. Chicken fights are fun but aren't possible on our server cause NoBlock is on.
 
Also just to put IMO the map I'm making will pretty much force ct's to be kind of creative since it only has 3 games and I put in random occuring events that could give t's another chance at rebelling

Cannot wait to see this map!

My whole time playing eGO Jail, not once have I seen the Olympic sized swimming pools in some maps used (the ones with individual lanes)
Thats something I'd like to see used. I notice certain wardens tend to use whats close rather than explore the map. The better stuffs always farther away.
On a positive note, boat wars is a big hit on Canyon! Thats one of my favorite map included games
 
The falloff (As told by Mikkel).
Steps to play,
1. Find a ledge.
2. Make the terrorists look away from the ledge.
3. Make the terrorists shift-walk or crouch-walk backwards.
4. Shoot terrorists who fall off.
5. Decide who made it closest to the edge.
6. Kill the terrorists who aren't closest to the edge.

Recommended for ~2-6 terrorists.


Illustrated
falloff.png
 
The falloff (As told by Mikkel).
Steps to play,
1. Find a ledge.
2. Make the terrorists look away from the ledge.
3. Make the terrorists shift-walk or crouch-walk backwards.
4. Shoot terrorists who fall off.
5. Decide who made it closest to the edge.
6. Kill the terrorists who aren't closest to the edge.

Recommended for ~2-6 terrorists.


Illustrated
falloff.png

Good game
 
Well, I think I have. Good game for lr. "The Wild West" so.. tbis is how you play. Get a deagle, empty the first magazine ans switch to your knife. Look away from eachother. Count to 3 and turn around. Take your guns out and reload. Shoot as much as you need to kill the other player. I hope this helps.

That has been around for a while because I created it long time ago.
 
Another thing you could do is always play 300 or Pokemon, I almost never seen those two games played and there so fun!
 
I call this game the "Rack up your kills" game.
Step 1- Play on prospekt
Step 2- Order all Ts into pool and wait for the bomb to be planted
Step 3- ????????????
Step 4- Profit
 
The falloff (As told by Mikkel).
Steps to play,
1. Find a ledge.
2. Make the terrorists look away from the ledge.
3. Make the terrorists shift-walk or crouch-walk backwards.
4. Shoot terrorists who fall off.
5. Decide who made it closest to the edge.
6. Kill the terrorists who aren't closest to the edge.

Recommended for ~2-6 terrorists.


Illustrated
falloff.png

Lol Cryptex is bad >:)
 
I always love Special-Forces Panda's T's who fail days. I.e. Have T's go to couch game, tell all T's which couches will die, and watch all who still die.

I always love having field trips to places most dont know about. Field trip to visit the Microwave on syntax. Field trip to the plane on amazonia (boom). Field trips to the vents.

One game I'm going to start up again is Sharks and Minnows
Best played with less Ts than there are Cts
Have all Ts and Cts go to pool. Make sure to ask which Ts and Cts want to play.
Disarm all Cts who play of all guns.
One at a time, have a Ct and T knife fight it out in the pool.
OR
Have all participating Ts and CTs get in at once and knife fight it out until one team is left alive.
(above best played on the big pools in some maps)
Pretty much its water based pokemon

Finally, a version of Temptation. Have all Ts go to soccer field. Tell all Ts they must stay in soccer field at all times or they will be shot. Then tell Ts (INSERT SECTION) of soccer field is restricted, and that they may roam around ANY OTHER part of soccer field besides the restricted part.
 
The falloff (As told by Mikkel).
Steps to play,
1. Find a ledge.
2. Make the terrorists look away from the ledge.
3. Make the terrorists shift-walk or crouch-walk backwards.
4. Shoot terrorists who fall off.
5. Decide who made it closest to the edge.
6. Kill the terrorists who aren't closest to the edge.

Recommended for ~2-6 terrorists.


Illustrated
falloff.png

Mikkel FTW
 
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