2Fort Respawn Time

What do you want the respawn time to be?

  • Fast

    Points: 53 82.8%
  • Slow (8-12 seconds)

    Points: 11 17.2%

  • Total voters
    64

Roker

Forum Fiend
Joined
May 16, 2009
Messages
714
With valve pressuring servers to either set default spawn times (if using quick play) or be blacklisted. With that 2fort is now off the quick play and is suffering a bit from it.

So here's my question, do you care about 2fort spawn times? As someone who doesn't play 2fort I'm not going to vote on this, and I'd ask that you don't vote unless you play on 2fort. This vote should be the opinion of those who play on 2fort, not those who want to see our ranks go higher.

Also keep in mind this is just me asking, this won't have an effect on anything I just want to see what everyone's opinions are.
 
I don't play much 2Fort so i'm not gonna vote, but i think the spawn times should be left to low just for balance and competitiveness.
 
I know a lot of people would quit coming if we put on default respawn time. But this change could also hurt some of the other top servers in the world, too. We can wait a little and see what they've done and how it affects their ranking.
 
Not voting since I don't play 2Fort much, but when I did play 2Fort (way back when), I actually liked the default spawn times. I felt it was more balanced. And I had some breathing room. I knew I had some time before whoever I killed would come back.

I've noticed, however, that it is taking 2Fort longer to fill without the QuickPlay. Very unfortunate. I had hoped we had enough regulars on there. (However, never having really played on 2Fort, I wouldn't know who are regulars and such.)
 
With valve pressuring servers to either set default spawn times (if using quick play) or be blacklisted. With that 2fort is now off the quick play and is suffering a bit from it.

So here's my question, do you care about 2fort spawn times? As someone who doesn't play 2fort I'm not going to vote on this, and I'd ask that you don't vote unless you play on 2fort. This vote should be the opinion of those who play on 2fort, not those who want to see our ranks go higher.

Also keep in mind this is just me asking, this won't have an effect on anything I just want to see what everyone's opinions are.


I talked with Ludicrous about this a bit yesterday. I personally feel like Valve is just being a despot about this and we should call their bluff. What are they going to do? Blacklist the top 100 servers?

I say leave the spawn times fast/instant. I play on 2Fort a lot and personally this is part of the madness and joy of the level. It's working apparently, because I rarely see less than ~15 pubs playing at all times. We have a lot of good regulars.
 
I remember when I first started on tf2, I found the 2fort server appealing because it was fast spawn. This allowed me to jump back into the action quicker after I made a mistake and got myself killed. I think the quick respawns allow new people to get comfortable with the game before venturing into the depths of actual gameplay.
But that's just me.
 
Instant Respawn means you have to kill the same soldier five times to get the intel up the spiral. IR means sap & stab will fail unless you can stab the same engy three more times before he can get back to his gear.

That said, I like fast spawn. Not instant, but fast. Like 5-8 seconds. Honestly we should run a time trial. Have an engy build a sentry gun right outside the main spawn. Have a spy sap & stab that engy. Set the spawn timer such that the respawned engy can't make it back to the gun in time, but only just barely. That would be a perfect spawn timer.
 
2fort needs instant respawn. It's necessary for any 2fort server. It allows people to die and just throw their bodies back out there. Which is what 2fort is made for. It's fun cuz it's good to mess around a bit on such a bad map. (in my opinion anyway) I doubt putting default spawn times to allow quickplay is gonna affect the server much anyway due to the fact that we have regulars in there all the time.
 
Personally I really disliked playing on the IR 2fort server while it was still around, extremely jarring to be at place "X" and suddenly be back at the spawn with little to no explanation. But at the same time the default respawn time is far too slow for such a small map, it basically turns it into a fast 3cap and on to the next round within only a few minutes of playtime...

6 seconds seems to be almost perfect IMO, not too fast, but not slow enough to completely screw over a team if a fatmedi shows up and starts pounding the base.
 
If the 2fort server was made for just random killing, leave it at a relatively low respawn timer.

However, if you want teams to actually win on that server, give it a fairly decent spawn timer. I can't really think of any other way to say it =/
 
I know a lot of people would quit coming if we put on default respawn time. But this change could also hurt some of the other top servers in the world, too. We can wait a little and see what they've done and how it affects their ranking.

Waiting to see what others do sounds like a good idea. Lots of other servers are facing this issue as well.
 
It looks like 2fort is still doing well with regard to rank, so I think we should continue with Fast Respawn for the time being.
 
2Fort's rank dropped by 50 in one day... Not looking good. As much as I hate it, I say go for respawn time. VM seems to do okay with it.
 
I've always preferred having a normal respawn time. It makes 2Fort less of a mess, also it HIGHLY discourages the incredibly dumb battlement Wranglers which do nothing but make the game slower and more boring for everyone on the server.
 
Was anything decided on this? The 2fort server went from being fast respawn one map round, to default tonight right after it restarted the map without any warning.

Not a lot of happy puggers, least one saying they weren't coming back that I'd seen.
 
I'm a regular on the 2fort server, and after seeing the respawn time change, I stopped wanting to play. That's what originally brought me to the server. I enjoy the chaos it brings. I don't play the game to sit and watch someone else play while my timer goes down. Matches can be won and lost, and it's not as quick as some scout running the intel 3 times (assuming the server is full.)
 
Much bally-hooing today and tonight over the 16 second respawn time.
I was trying to fill the server and there were about 3 other players on. Imagine the terror, watching that respawn timer move so slow, I thought it was going backwards... all while people dropping.

It's full now, but high turnover for a Friday night.

And, I am here writing about it instead of trying out whacky melee techniques.
 
It's pretty much dead right now, was a 5v5 or 6v6 match around the time the round ended at about 9pm PST.
 
8 people on the server right now and it's only 9pm Pacific time on a Friday night. Just putting in my 2 cents worth. I agree with Brofosho... the instant respawn was one of the things that attracted me to this server. It's not nearly as fun to play when we have to sit and wait. I know 20 seconds isn't long, but it really seems like forever when you're waiting and knowing the intel is going to be lost while you wait.
 

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