There is a bunch of changes going on Soon!!! Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue)
All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
Slightly reduced the suppression effect of SKS rounds.
Decreased the long range damage of the SKS to highlight its close to medium range role.
Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
AEK971 foregrip recoil reduction bonus increased.
SG553 foregrip recoil reduction bonus increased.
FAMAS foregrip recoil reduction bonus increased.
Fixed the M416?s M26 with Flechettes not having a name in the kill log.
Fixed so all clip based LMGs have Extended Mags as an available unlock.
All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
Improved the recoil and accuracy of the M26 to match the 870.
Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
The 870?s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
Improved the accuracy of aimed shotguns when on the move.
The Saiga?s recoil has been reduced.
The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
The USAS-12 now fires 7 projectiles.
The MK3A1 now fires 8 projectiles.
Fixed so the weapon?s fire mode is saved between spawns.
- Here is the Link:http://bf3blog.com/2012/05/new-battlefield-3-patch-revealed-coming-june-4/#more-9117