Ideas on increasing the popularity of jail

^Would be nice to just have some nice rounds of jail /:
 
The rule with AFK's is you have 15 seconds from your last movement / chat to resume playing (not include spawning in cells as you can sit there until they're open anyways). We don't want to hold up the game for everyone else just for a few people or one person.
 
I personally don't like jail servers. Now with that said eGO does a much better job at running a jail server than most. I hate when people are too strict and CT's just look for cheap ways to shoot a T and call it justified.

I only play jail server when I don't feel like playing seriously but I still want to kill some time... I don't view Jail as a server I'd come to all the time. It's a unique idea for CSS but meh.
 
Just going to say, the thing that ticks me off in jail and usually makes me f10 enter is when a CT kills me for quite a stupid reason. I'm not talking about being freekilled, I'm talking about the obvious things like moving an inch outside of your cell, uncrouching when you're supposed to be crouching walking, entering an autowant for like 2 seconds then being completely vilified for it etc etc.

The fact that I die sometimes due to reasons like the ones listed above and the CTs wanting a good kdr has literally kept me off jail for about 2 weeks now. I wish CTs could just be a lot more lenient than most of them are now.

No one likes being killed in jail for stupid reasons and even if they are "wanted" do you really have to shoot them? Ts should be eliminated at the games provided on the map, games created by the warden or if they rebel, not if they detour the slightest bit on where they should be going (an example).

To sum up, think before you kill a T for a slight infraction and ruin his/her whole round.
 
Honestly for me its lost its touch because people don't seem to want to make it fun at times.

I'm not saying that it isn't, but I feel that its lost its touch in enthusiastic players. I know when the right players are on (usually the people that either know how to warden or rebel) I can sit in the Jail server for almost 3-4 map changes. However, I find myself leaving (not because of warden commands and games or rebelling), but because a lot of people don't enjoy their time in the server.

Call me crazy and tell me that EVERYONE in the server is enjoying themselves, but I can tell (especially in vent). When the the people in the server are enjoying themselves the vent channel rarely stays quiet.

That's my personal opinion. You can hate on it and tell me I am wrong, but that's truth for me.

This pretty much sums up all I want to say.
 
This has been my way of thinking for a while. Whether or not jail is fun is mostly due to who is playing as CT. When even 1 person feels the need to kill half the T team straight out of cells, the game becomes increasingly frustrating for a lot of people, and not just the ones killed. I simply just can't fathom why people go out of their way to make jail less fun in ways such as this. This is why I adapted my rules of engagement and created a guide in an attempt to get others to do the same. Unfortunately, the ones I think would benefit from reading it, don't read it.

You can have whatever maps, games, ideas, whatever, but if the CTs fail to utilize them, they may as well not exist.

Exactly, I used to be a trigger happy tryhard in my early days as a pub and an e (seriously, I M2 spammed A LOT in my very early days, and rarely played T, if at all), but soon before I got my G, I sorta had a lightbulb moment, and now have seen myself calling for a T that twitched to not be shot, and calling out useless kills. Again, most CTs, with some exceptions (RDK, you're one :). SpecialForces Panda is another excellent warden, he was always having fun, calling the couches/boxes to die in boxgame/couchgame. I had quite a lot of fun when he was warden.). Also, no one really wants to be warden, because I see one guy getting warden multiple times because of a loss of interest. Furthermore, we could use a vote for warden if nobody claims warden, and maybe a vote to remove a warden and revoke warden if they are doing bad, but include CTs in the vote.

Something else I noticed, was that if a CT is revoked, it can sometimes lead to an onslaught of "Why was that guy revoked?" Thus I would like the revoke command to include a reason, akin to the kick command, to prevent a possible brief, yet annoying stall in play.
 
This is what controls Jail the most. There are things people don't do and yet have the option. I see many good CTs/Wardens creating new and intriguing games and the there's the wardens that do the same thing every time they're warden.

BUT, its also up to the Ts to do stuff like rebel instead of following the CTs orders all the time. Many wardens also move Ts around allowing them the option but at most its one or two that try to escape and rebel then die because you HAVE to work as a team.

Both sides need to use TEAMWORK more and it would be a lot more interesting than just either a) the CTs getting wiped off the floor or B) the Ts failing to win a round because they don't try to communicate and work together.

Another bingo here. I'm always trying to find a way to sneak off and cause some chaos (alone pitifully, unless Texan's on of course :D). Another thing I find that happens, is that even though I usually die rebelling, is that I cause enough chaos to get all the other Ts into rebellion.

It is JAILBREAK, not Cheap KD or 24/7 minigames. What do you think a jailbreak is?
 
it would be nice if leadership could seriously consider adding a good !lr mod with plenty of options into the server. I say this for alot of reasons

- Would change things up making getting LR more intresting and desirable since you have full contol of what you want to do

- Most of the time guards have a hard time complying with a Terrorist's custom LR, this can be very frustrating and makes it seem like getting LR is pointless if all you can do is ct idol or s4s

- Eliminates the option of a CT killing you for something stupid and ruining your LR or dying by Last CT in an unfair way

im not saying get rid of custom LRs im just saying the !lr mod could make things alot more fun on the server. things just seem be be getting more and more repetitive and to be honest if youre not a rebel or constantly warden i really dont see the fun in playing jail at all.
 
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Less lenient on free killers, warning every single person by name every time they free kill is just pathetic and doesn't at all compensate the person who got free killed. Very unjust, if you free kill you should get revoked for 3 rounds right away so that the T who got free killed doesn't get frustrated at the fact that he is has to wait 8 minutes while the CT just gets a measly little warning.
 
Less lenient on free killers, warning every single person by name every time they free kill is just pathetic and doesn't at all compensate the person who got free killed. Very unjust, if you free kill you should get revoked for 3 rounds right away so that the T who got free killed doesn't get frustrated at the fact that he is has to wait 8 minutes while the CT just gets a measly little warning.

I also agree with this. There truly needs to be a change in how admins are able to handle freekillers.

I was recently playing on another jail server with a friend when he told me eGO was "the server you go to when you want to freekill for fun" and i didnt disagree with him. This isnt an issue with most of our members but when it comes to pubs they could care less about the rules of the game. This is because are rules of enforcing them are way too leniant. Instead of instant revoking we should bring slays back to jail and implement common sense on how we use them.

- If someone baits by accident or doesnt know the rules and apologizes then just warn.

- If someone just blatantly shoots into a stack or obviously freekills a random terrorist for no apparent reason, slay and warn him in chat for why he was slayed in the first place.

Not only does this make the players look at the rules more seriously but it will make the person who was freekilled feel more justified making pubs want to play on our server more. A lot of guards have been playng like they can just do whatever they want recently and this is really frustrating for terrorists who just want to play the game and have to wait 10 min because someone doesnt know nor care about the rules. Just an opinion.
 
Less lenient on free killers, warning every single person by name every time they free kill is just pathetic and doesn't at all compensate the person who got free killed. Very unjust, if you free kill you should get revoked for 3 rounds right away so that the T who got free killed doesn't get frustrated at the fact that he is has to wait 8 minutes while the CT just gets a measly little warning.

What about an accidental freekill? Example: The Ts are stacked on the warden's spray. A T with a gun shoots 2 CTs. The warden orders the Ts to unstack, and a CT shoots the T who killed the previous two CTs with an AWP, but an innocent T is accidentaly freekilled because he was close behind the rebelling T. Don't see how that could happen, but something to think about.

Intentional freekill=3 round revoke, 24 hour ban for second offense, perm ban for third offense.

Accidental freekill=Freekilled T gets ST next round no matter what.
 
What about an accidental freekill? Example: The Ts are stacked on the warden's spray. A T with a gun shoots 2 CTs. The warden orders the Ts to unstack, and a CT shoots the T who killed the previous two CTs with an AWP, but an innocent T is accidentaly freekilled because he was close behind the rebelling T. Don't see how that could happen, but something to think about.

Intentional freekill=3 round revoke, 24 hour ban for second offense, perm ban for third offense.

Accidental freekill=Freekilled T gets ST next round no matter what.

Called crossfire. Its not the CTs responsibility to make sure Ts aren't running through their lines of fire or still stacked or what not @_@...
 
it would be nice if leadership could seriously consider adding a good !lr mod with plenty of options into the server. I say this for alot of reasons

- Would change things up making getting LR more intresting and desirable since you have full contol of what you want to do

- Most of the time guards have a hard time complying with a Terrorist's custom LR, this can be very frustrating and makes it seen like getting LR is pointless if all you can do is ct idol or s4s

- Eliminates the option of a CT killing you for something stupid and ruining your LR or dying by Last CT in an unfair way

im not saying get rid of custom LRs im just saying the !lr mod could make things alot more fun on the server. things just seem be be getting more and more repetitive and to be honest if youre not a rebel or constantly warden i really dont see the fun in playing jail at all.

On that note, I think that it would be really great if the CTs were more cooperative with the last prisoner's request. Many times I see new and creative LRs designed to embarrass the guards (ballet recitals, pretending they're cows and only being allowed to moo over the mics, etc.), which is infinitely more entertaining for everybody. It can be quite tedious to see shot for shot played ten times in a row, followed by a few stints of CT idol. However, frequently, the guards don't cooperate with these types of creative requests and suicide, choose not to participate, or don't participate fully. It's a lot more fun for everybody if the guards indulge in these types of LRs, because more and more people will come up with creative ideas.

The bottom line is, it's rare for any one individual terrorist to get a last request, so as a CT try to be cooperative each round, regardless of what the request is (within reason of course); while the guards participate in LRs every round, a given terrorist might only get the chance once in the map rotation, so be mindful that nobody will want to try new or innovative LRs if they think they'll be "wasting" their chance at a last request.

Furthermore, I think there's something to be said for games that don't necessarily eliminate terrorists (maybe played at the beginning of the round?); some of the most entertaining experiences I've had with jail is with games that don't end with a certain number of "winners". For example, movie reenactments, yoga, etc. It doesn't have to take more than a minute or two, but it adds to the entertainment value of the round.

I believe it's this kind of light-hearted, perhaps a tad comical, attitude towards jail that sets the eGO server apart from the rest.

I also agree with Texan; having some custom Warden/Correctional Officer/Prisoner skins would be a nice change.
 
It is the Warden's job to ensure his command force complies with the LR. If the Warden asks several times for the Guards to comply and they do not, it is a revokable offense.

Prisoners are entitled to a last request and the entire Guard force, including Warden, must respond. The only exception to this is when the game is optional or if the last Prisoner says "Guardname, you may sit out."

Suicide is an optimal option. You won't catch me singing drunk on Jail, I'll just make a really bad mistake.

To further understand everyone, when you say you want a !lr plugin, do you mean you only want to do what's on the list over and over and over?

As I see it, Prisoner's are free to do ANYTHING they want. If they continue to choose shot4shot over and over, having a plugin won't change anything.

I believe having that plugin would tie the Prisoners to what's on the list, leaving no room for creativity.
 
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Allow Ts to use primaries if their LR requires it. I've only seen 1 problem with this, but a T was killed during LR because he was doing Clip4Clip with M4 (he didn't rebel either, he had just finished with the first CT and bam he was killed). Excuse for it given was that he was shooting a primary. Unless you are killing the CTs for no reason, you should not be able to get wanted during your LR.


Agree with Texan about the custom skins :thumbup1:
 
Ban FR/LR and Simon Says. (Or ban FR/LR and keep Simon) Those are the two most boring games ever. If a warden wants to get rid of some Ts, just play the couch game instead.

Also, while I understand this would increase load times for new players, custom skins for the CTs and Ts, along with a Last Request plugin would be pretty cool. I think having an Last Request plugin would make getting LR more enticing.

I agree, fr/lr is a fast pace game just to get rid of T's off the bat just to do something else. Simon says should stay though.
 
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