Alright guys! It's been a while since the last time we've had a thread discussing new and innovative games to play with the terrorists, fun last requests we can play as the last terrorist alive, and general ideas concerning the changes we think would increase the popularity of the jail server.
We've seen some phenomenal improvements to the server in recent jail history, including the awards and credit system, new skins, the LR plugin, and a variety of new maps. With these changes, it'll be nice to think about how we can use these new additions to our jail server in creative ways to make jail more fun. So, let's jump right into it! Here are some of my ideas:
Credit Raffle - Met with a fair amount of success, this idea is for any player to "raffle" a certain amount of credits off to an individual for completing a certain task. For example, the way I would do it is to wait until there's only one guard left, and then over admin chat, say: "Whoever kills [last guard's name] will receive X amount of credits!" (Usually 20 or so; not a large amount, but still worth fighting for). But, it could also work in addition to other games. As a simple example, if the T's are doing race, you could say, "The last 2 people to complete race dies. The first place winner will receive 30 credits!"
Sixth Sense - Pair off the terrorists (play a quick 3 second game of lr/fr or something if you have an odd number). Then, after the pairs have lined up, have each pair be back-to-back, facing away from each other. Now you have a line of terrorist pairs, all back-to-back. So, let's say one individual in the pairs is facing North (and the other individual in the pairs would be facing South). Pick a point in front of the individuals facing North, and pick another point in front of the individuals facing South. These two points should be equidistant from each other (i.e. one person in the pair should have to run just as far to get to the point as the other person). Then, when you say go, the person to reach their point first out of each pair wins. Best played when there is one CT to watch each pair.
Musical Circle - Think of this as musical chairs. Have everybody make a circle, where one point of that circle is touching a line (or some other reference point). For example, have the terrorists make a circle, where one part of the circle is on top of a black and yellow line. Then, have them move a certain direction around the circle. The warden is facing away from the T's, and at a certain point, types "STOP". Whichever T's are on the black and yellow line when the warden types "STOP" die. They constantly have to be moving, but can shift walk when they're not on the black and yellow line. Some of the smarter ones will crouch-shift walk (must be verified they're actually moving though, and if all of them start doing it, just restrict it). Also have guards watching to ensure no cheating.
Alliance - Split the terrorists into X number of teams (ex. 3 teams; number of teams depends on number of terrorists, but usually 3 or 4 people per team suffices). Then, play any game you wish, and whoever is in first place wins the game for the team. That team is then exempt, while the other teams have to b-hop around a small, pre-defined area (they're killed if they leave it), while the warden kills 2 or 3 people randomly. Then, the games resume.
These are some of the ideas I've had since the updates to our jail server. Feel free to share any new games you'd want to play, or any suggestions you have that you feel might make our jail server even better.
One suggestion that I'd have, for example, would be to have a pop-up menu asking the last terrorist if s/he'd like to respawn all of the CTs for his/her last request.
Finally, here is a list of the other threads we've had on the same or similar topics:
Parvovirus B19's thread concerning our "input on how we could help improve the jail server".
NMsniper's thread concerning new games for CS:GO (all of which applied to CS:S as well).
Cyanide's thread concerning new games for CS:S jail.
Cyanide's thread concerning new games and activities for wardens to do.
Let's get brainstorming everybody!
We've seen some phenomenal improvements to the server in recent jail history, including the awards and credit system, new skins, the LR plugin, and a variety of new maps. With these changes, it'll be nice to think about how we can use these new additions to our jail server in creative ways to make jail more fun. So, let's jump right into it! Here are some of my ideas:
Credit Raffle - Met with a fair amount of success, this idea is for any player to "raffle" a certain amount of credits off to an individual for completing a certain task. For example, the way I would do it is to wait until there's only one guard left, and then over admin chat, say: "Whoever kills [last guard's name] will receive X amount of credits!" (Usually 20 or so; not a large amount, but still worth fighting for). But, it could also work in addition to other games. As a simple example, if the T's are doing race, you could say, "The last 2 people to complete race dies. The first place winner will receive 30 credits!"
Sixth Sense - Pair off the terrorists (play a quick 3 second game of lr/fr or something if you have an odd number). Then, after the pairs have lined up, have each pair be back-to-back, facing away from each other. Now you have a line of terrorist pairs, all back-to-back. So, let's say one individual in the pairs is facing North (and the other individual in the pairs would be facing South). Pick a point in front of the individuals facing North, and pick another point in front of the individuals facing South. These two points should be equidistant from each other (i.e. one person in the pair should have to run just as far to get to the point as the other person). Then, when you say go, the person to reach their point first out of each pair wins. Best played when there is one CT to watch each pair.
Musical Circle - Think of this as musical chairs. Have everybody make a circle, where one point of that circle is touching a line (or some other reference point). For example, have the terrorists make a circle, where one part of the circle is on top of a black and yellow line. Then, have them move a certain direction around the circle. The warden is facing away from the T's, and at a certain point, types "STOP". Whichever T's are on the black and yellow line when the warden types "STOP" die. They constantly have to be moving, but can shift walk when they're not on the black and yellow line. Some of the smarter ones will crouch-shift walk (must be verified they're actually moving though, and if all of them start doing it, just restrict it). Also have guards watching to ensure no cheating.
Alliance - Split the terrorists into X number of teams (ex. 3 teams; number of teams depends on number of terrorists, but usually 3 or 4 people per team suffices). Then, play any game you wish, and whoever is in first place wins the game for the team. That team is then exempt, while the other teams have to b-hop around a small, pre-defined area (they're killed if they leave it), while the warden kills 2 or 3 people randomly. Then, the games resume.
These are some of the ideas I've had since the updates to our jail server. Feel free to share any new games you'd want to play, or any suggestions you have that you feel might make our jail server even better.
One suggestion that I'd have, for example, would be to have a pop-up menu asking the last terrorist if s/he'd like to respawn all of the CTs for his/her last request.
Finally, here is a list of the other threads we've had on the same or similar topics:
Parvovirus B19's thread concerning our "input on how we could help improve the jail server".
NMsniper's thread concerning new games for CS:GO (all of which applied to CS:S as well).
Cyanide's thread concerning new games for CS:S jail.
Cyanide's thread concerning new games and activities for wardens to do.
Let's get brainstorming everybody!





















