Announcement CS:GO 2v2 Tournament Rules & Information

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_MEGA

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Rules

Rules are subject to change.

EdgeGamers (eGO) CS Leadership has the final word on all rules and interpretation issues.

These rules are intended to ensure a positive gaming experience for the EdgeGamers community through the facilitation of spirited competitive play, while retaining respect for fellow players. Where the "letter of the law" may be wrong, CS Leadership retains the right to uphold the "spirit of the law".

Rules - Short Version

1. A team will consist of only two players.
2. If a team is not able to attend, they will lose by default.
3. If a team is not able to complete a match, they will lose by default.
4. No substitutes will be allowed.
5. No time outs will be allowed.
6. Any disconnects during live play will count as a death for the player(s).
7. Matches will be played on the eGO CS:GO Event Server with leadership to moderate
8. Double Elimination*
9. First to 8 rounds*
10. Players with a previous VAC ban on any account within the past 365 days or have less than 25 hours will not be allowed to enter.
11. Record all demos of matches. Be willing to submit them for review upon request.
12. Cheating of any kind will result in removal from this and future tournaments.
13. This tournament is only open to members of eGO.
14. All eGO Rules apply.


Rules - Long Version



1.1 Eligibility
The following are required for all participants:

- You must be registered on edge-gamers.com
- You must be an accepted member into eGO
- You must be MAUL verified. Go here to learn more: http://www.edge-gamers.com/forums/maul.php
- You must have no bans for cheating through MAUL or VAC within the past 365 days
- You must have no current bans on the EdgeGamers servers
- CS Leadership holds the right to deny any player entry to the tournament



2.1 Alignment of Rules
All eGO rules and guidelines are in effect for the duration of the event. These include, but are not limited to, conduct, behavior, language, respect, and maturity.

All participants are expected to conduct themselves with the highest standard of sportsmanship and respect their teammates and their competitors for the duration of the event.


2.2 Team Communications
There is no need for opposing teams to communicate with each other during a match. Communications should be directed solely to the match referee.

If there is a need to communicate with a referee, please ask the question in TEXT chat. The referee will then decide upon the appropriate course of action.

2.2.1 In-Game Text
In-game text communication is not allowed. The only time text chat should be used is when contacting a referee.

2.2.2 In-Game Voice
At all times: Voice chat will be limited to team communication. If necessary, the referees will communicate vocally to both teams.

2.2.2 Admin Chat
Players who do have the ability to use admin chat should refrain from doing so. Admin chat will be used only by referees if necessary.

2.2.3 TeamSpeak
The only third party communication tool allowed during the event will be the official EdgeGamers TeamSpeak server. Event Coordinators shall offer to place each team into their own respective eGO TeamSpeak Channel. All other methods of communication in a private matter is prohibited. This includes and is not limited to Steam, Skype, Ventrilo, etc.

2.2.4 Questions/Communications to Referee
During game play: The match referee shall ignore and decline to answer any questions regarding rules interpretation, referee decisions, and questions which are answered elsewhere.

During non-game play: The match referee may answer any and all questions if they so choose.


3.0 Use of Models
Players must use:
- Default player models
- Default point-of-view ("POV")
- Default sounds

3.1 Use of Sprites
Only default sprites may be used.

3.2 CVARs
Client Variables (CVARs), or any other client side settings or applications that would yield an unfair advantage in match play are not allowed. These CVARs include, but are not limited to: any commands that alter weather; alter the effectiveness of smoke/fragmentation grenades; remove or lessen ambient sounds; modify textures to an extent that would yield an unfair advantage; modify lighting to an extent that would yield an unfair advantage; make any solid object or surface see-through or invisible; modify hitboxes and/or player movement in an unfair way. Interpretation of the legality of CVARs is left to the discretion of EdgeGamers administrators.

3.3 Map/Game Manipulation

3.3.1 Map Exploits
Any form of exploiting the map or the use of map bugs to kill or harm opponents is illegal. This includes grenade exploits, and any other form of exploitation.

3.3.2 Keyboard/Mouse Binds
Players are prohibited from binding any action in conjunction with +attack.
Players may not bind "+attack" to "mwheelup" or "mwheeldown" to accelerate shooting weapons faster than they are intended to be.
Players may not use any kind of macro to allow the shooting of weapons faster. This applies to any keyboard/mouse or even a programs that allows you to setup a macro to do so.

3.3.3 CVAR Exploits
A client or server variable that allows for or forces an object to be translucent or invisible is illegal.

3.3.4 Sound Exploits
The toggling/changing of any sound cvar during a match is illegal.

3.4 Right To Examine
All clients connecting to the eGO Event Server explicitly permit the use of anti-cheat detection applications.

Clients connected to the eGO Event Server grant eGO the right to use any application, at its discretion, to examine client CS:GO configurations.

3.5 Server Configuration

3.5.1 Pure Server
The server shall be set to use the setting of sv_pure 2.
All non-standard client/user content shall be ignored.

3.5.2 Server Malfunction or Configuration Error
If an error causes the server to malfunction or otherwise cause the match to be unplayable,

In the first three rounds of play: The match will be restarted.

After the first three rounds of play: The match will be suspended and its outcome decided upon by a CS Leadership member.

3.5.3 Match Configuration
The server will be running an EdgeGamers specific match config. The match will have a time limit set at 2:30 per round. The in-game server administrators will be responsible for running the configs. First team to achieve 8 wins will advance in the tournament. The other will be eliminated.

3.6 Game Recording
The game will be spectated and recorded by an official eGO match administrator. All players will also be required to record a demo of their game play. Players should start recording demos prior to the beginning of the match. Players should stop recording when instructed to by a referee. Demos must be held for one week in the event of a dispute.



4.1 Time/Date
The scheduled time/date may not be modified. If you sign up for the tournament but cannot make it, your place is forfeit. All times listed in the tournament schedule are subject to change.



5.1 Location of Tournament
The Tournament will be held on the eGO CS:GO Event server. If the server is not available due to technical or other issues, the match will be postponed and rescheduled until such time that the server becomes available again.

5.2 Pre-Match
Those who want to participate in the tournament will need to be in TeamSpeak no later than 15 minutes prior to their match time and be in their assigned room.

5.3 Server Connection
Upon receiving the server password, all players shall have 5 minutes to connect and log onto the given CS:GO eGO server. They shall select the team they were assigned.

5.4 Match Start
3 practice rounds will be played, followed by the game restarting and the scores will begin recording.



6.1 Matches
Tournament will be single elimination. The winner of each match will move on, the other will be eliminated. Matches will continue until only 2 teams remain. Players should be attempting to hunt down and kill the opposing player at all times. Players should not sit idle for more than 15 seconds, camp, or otherwise stall the game. Referees will advise you of your actions if you do not adhere to this style of play.

6.2 Finals
Finals will consist of the final two teams.



7.1 - Disputes
Any disputes regarding game play, exploits, cheating or tactics must be submitted to one of the match referees via private message on the Edge-gamers.com forums with proof of the occurrence and a detailed description including the associated times. Disputes must be filed within 48 hours of the end of the tournament. If a player is unsure if something would be considered an exploit or would like more information about who to file a dispute with, they should contact a CS leadership person.

7.2 – Sportsmanship
All registrants are required to display the highest standards of conduct and observe common sportsmanship during matches. Name calling, taunting, complaining, swearing, cheating, and temper tantrums will not be tolerated and may result in the disqualification of offending player(s).

7.3 - Penalties
Penalties are broken into two categories, technical penalties and penalties for unsportsmanlike conduct. A technical penalty occurs when the procedures for participating in a match outlined in “Match Procedure” are not followed.

First violation: A warning to the participants.
Second violation: The participants will forfeit one round to the opposing team
Third violation: The participants will be removed from the tournament.

Note that these penalties can be increased at any point in time based on the discretion of CS leadership. You may also be suspended for actions that are not covered above. Ultimately, suspension length rests at the discretion of CS leadership and are subject to change at any time.

All penalties will be reviewed to ensure fairness across the tournament by match referees and CS leadership.



The Tournament rules are subject to change at any time. If any changes to the rules occur, participants will be notified through the forum on the EdgeGamers website, through private message or email.
 
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We are honored to have Antlion sponsoring this event and they have given us two awesome Mod Mics* for the winners of this tournament! These are mics you can attach to head pair of headphones you own and the quality is fantastic. If you want to read more about mod mics, please head over to the Antlion Audio site for more information!

*Note that Antlion can only ship the prizes domestically within the United States. Any winner outside of the United States will receive an alternate prize of a steam or amazon gift card valued at $50.
 
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