There was a major overhaul of maps that were taken off a while back that honestly felt unnecessary. some of them were terrible, but others i still feel should be back on.
EDIT: found link to changes
https://www.edge-gamers.com/forums/showthread.php?306000-There-is-a-disturbance-in-the-TTT
Maps to (re)add:
ttt_dolls_csgo - a fan favorite that alot of people want back on the rotation, no idea why they thought it was broken because it works perfectly fine.
ttt_stormy_days_slayers_v1 - this one is iffy. there was rumors that it was crashing the server, but its since been proven otherwise to nott be the culprit. another fun map that should be readded
ttt_waterpark_night_v1 - Another fan favorite that i have no idea why it was taken out. a perfect balance for both innocents and traitors. my other complaint is to remove AWPS from the map.
ttt_manor_night_v3 - A decent map that did have some problems in terms of delaying (due to its foggy nature) but an overall fun and entertaining map.
Maps that should be taken off:
ttt_southpark_slayers_v1 - Please for the love of god take this map off. It creates nothing but complaints, RDMs, and delaying with the one-way windows. People consistently KoS off of location, RDM other people because they were "in a house where shooting was happening", and traitors consistenly camp in houses. I have to admin multiple times whenever this map comes up. Its nothing but trouble and i feel should definitely be taken out of the map pool.
ttt_gunkanjima - A map that just feels poorly designed. very terrible flow and cramped, as well as a few exploit spots that people tend to use. (will post screenshots of them here.)
ttt_drybone_swamp_v1d - This one is borderline. its a greatly designed map that i love to play on. However, it is just way too big, and takes long periods of time for each round due to the sheer size of it.
Ill post more when they come up. but thats all i got so far.