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- Jun 15, 2018
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There are multiple reasons why people dislike hunger games as it is. Reasons branch out from not surviving long into the round or the round can often take an eternity to end.
I wanted to make a couple of suggestions to Hunger Games that I feel with improve its experience as well as its productivity.
? Friendly Fire (FF) should be activated for both CT's and T's. FF will be disabled once both sides have 2 players remaining.
Having FF activated for both team will not only make the Warden think twice as to when to call a Hunger Games but it will also vastly improve its round productivity and player retention. More often than not once HG ends (which is usually pretty early into the round) its 2 T's vs. the entirety of CT's.
It can take a while for the T's to kill through all the CT's while most of the server is spectating. I usually see people leaving once HG is called and they died knowing its going to take forever and a half for next round to start.
? Once Hunger Games is activated the T's should be teleported to Warden or to CT spawn (armory).
This will prevent cases where Warden/CT don't open cells in time. This will also make it fair for both sides to grab guns early in the round. Many new players are often left with knives without having knowledge as to how to find a weapon.
? A 5 second countdown in chat once FF is going to be activated for both teams.
I've suggested this back in pG but I seriously think players will enjoy knowing exactly when FF is on.
It can be quite frustrating for old and new players alike to find proper cover at the right moment without getting instantly killed by someone eyeing you down. Having a countdown timer will help players use their time more wisely. Bonus points if we include the official HG countdown sound.
Depending on who you ask people either love Hunger Games or hate it. It also depends on which side of the team you are in. Most often than not, if you ask T's if they would like to do HG the loudest voice is No.
Thanks for reading and please share your thoughts.
I wanted to make a couple of suggestions to Hunger Games that I feel with improve its experience as well as its productivity.
? Friendly Fire (FF) should be activated for both CT's and T's. FF will be disabled once both sides have 2 players remaining.
Having FF activated for both team will not only make the Warden think twice as to when to call a Hunger Games but it will also vastly improve its round productivity and player retention. More often than not once HG ends (which is usually pretty early into the round) its 2 T's vs. the entirety of CT's.
It can take a while for the T's to kill through all the CT's while most of the server is spectating. I usually see people leaving once HG is called and they died knowing its going to take forever and a half for next round to start.
? Once Hunger Games is activated the T's should be teleported to Warden or to CT spawn (armory).
This will prevent cases where Warden/CT don't open cells in time. This will also make it fair for both sides to grab guns early in the round. Many new players are often left with knives without having knowledge as to how to find a weapon.
? A 5 second countdown in chat once FF is going to be activated for both teams.
I've suggested this back in pG but I seriously think players will enjoy knowing exactly when FF is on.
It can be quite frustrating for old and new players alike to find proper cover at the right moment without getting instantly killed by someone eyeing you down. Having a countdown timer will help players use their time more wisely. Bonus points if we include the official HG countdown sound.
Depending on who you ask people either love Hunger Games or hate it. It also depends on which side of the team you are in. Most often than not, if you ask T's if they would like to do HG the loudest voice is No.
Thanks for reading and please share your thoughts.
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