Jailbreak Update v1.0 10/30/21
New Features
Monthly Gang Leaderboard
There will now be a gangs leaderboard that resets monthly in addition to the normal leaderboard.
Map Additions
jb_akaska_mp
jb_sg_dojo_v4_cs - Fixed all map issues and improved performance.
jb_umbrella_cs - Fixed issue with invisible floor in the disco room and improved performance.
jb_jailberd_cs - Fixed an issue I can't remember and improved performance.
Gang Icon Addition
I'm - 150,000 credits
General Changes
Wardens can now use the warden menu or type !marker to place markers.
Wardens will no longer place markers when using weapons with scopes.
Admins can now utilize the !disableff (!dff) command to disable Friendly Fire.
Players can now use !rtd upon joining the server.
Players can now use !spectate or !watch to spectate a specific player.
Players can now use !sd or !specialday to see the current special day.
Players who are forcibly slain for a CT Ban will now have their weapons stripped before dying.
There will no longer be the chance of having a bounty and a jackpot occurring on the same round.
Guards who pass warden during the guard mute timer can no longer become the warden until this time is over.
Guards can no longer spam passing warden.
Warden priority can now reach up to 200%.
Players in the Show Queue menu will now show their User ID instead of their Player ID.
Guards will now be muted when a random warden is selected due to no guards taking warden.
There will now be a cooldown period after being fired or passing before you can take warden again.
Tag Day Changes
Players can no longer heal.
Players will now be set to 1 HP if they cheat.
Fixed an issue where players were not given deagles.
Fixed an issue where players were being given too many deagles.
Fixed an issue where stripping a player's deagle would crash the server.
Jackpot Changes
You can now opt out of seeing the jackpot menu appear.
Decreased amount of max credits that can be deposited from 1000 to 500.
Players can now type !jp to join the Jackpot instead of directly using the menu.
Special Day Changes
Cell doors will now automatically open when a Special Day is called.
Guards on Hide and Seek will now start at 300 HP.
You will now see who got the knife kill on Gun Game.
Players can no longer reskin on Special Days to prevent any exploits.
Logging Changes
Guards dropping weapons will now be saved to the round logs.
Reskinning will now be saved to the round logs.
Added logging for func_rot_button entities.
General Fixes
Fixed an issue where warden priority would increase for Prisoners each round.
Fixed an issue where warden priority would increase during the warmup round.
Fixed an issue where picking up a specific secret could crash the server.
Fixed an issue where func_breakable entities were not spawning in.
Fixed an issue where players in Spectator would have their camera forced into the ground when the round ended.
Fixed an issue where chat logs were not being sent to GameMe.
Fixed an issue where the Race LR was taking 4 times the normal amount of time to start.
Fixed an issue where players were unable to join the CT team in the event that the database went down.
Fixed an issue where players would be slain when trying to join a team.
Fixed an issue where Guards were not being muted on new rounds.
Fixed an issue where Prisoners were being unmuted before the initial mute timer was over.
Special Day Fixes
Fixed an issue where Wardens were able to start Autohop, Low-Gravity, and No Damage Freedays.
Fixed an issue where players were being displayed a dark screen on warday the entire round.
Fixed an issue where CT's were remaining unmuted after the warden is chosen.
Fixed an issue where RTV'ing on certain special days would cause the same settings to be transferred to the next map.
Map Changes
Removed all dodge course platform moving sounds.
jb_alex_3ni - There will now be a chance of the usp in cells spawning instead of a static spawn.
jb_arcade_b6 - Decreased dodgecourse music volume and radius
jb_avalanche_csgo_b8d - There will now be a chance of the deagle in cells spawning instead of a static spawn.
jb_kwejsi_v5_fix - Decreased secret volume.
jb_legobels_cop_v1d - Decreased Dubstep Spikes volume.
Map Fixes
jb_arcade_b6 - Fixed issue where the dodgecourse game would kill all players upon recalling.
jb_avalanche_csgo_b8d - Fixed issue where a specific action would cause all players to crash.
jb_mlcastle_cs - Fixed issue where moving entities were not being reset after the round ended causing games to be unplayable.
jb_moti2_final - Fixed issue where prisoners inside the tower surf game could press the recall button.
jb_undertale_v1e - Fixed issue where cell door button would not function properly.
jb_quake_a04d - Fixed issue where cell door button would not function properly.
jb_quad_v3_ego - Fixed issue where surf push triggers would send players in the wrong direction.