Deathcrate is luck based

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Matrix

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Deathcrate has no skill to it and making it a luck based game is more logical than allowing it to stay as first game.

The speed of the crate is faster than the moving speed of a T, the movements are random each time, and there is no tactic which can prevent you from dying in this game.
 
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Well yeah it is a lot of luck in the game but its also based on how you can place yourself I found some good spots on some maps that helps me to win 50% of the time but yeah it is luck based game, and I think it should just stay where it is, for we had that game as first game for ages now why make new rules to it, I dont really see the point of it.
 
Whatchu talkin about Partly Skill?

Like it goes around in circles usually, so u wanna be in the middle and just looking at it and holding w and a/d, idk, it just usually(not always) goes in circles and so u can dodge it at times,
 
Luck based would be making the prisoners stand in one spot, and even then the deathcrate usually spins around on the edges of the pit if it's in a circle shape like on the Minecraft maps.

There is a strategy to deathcrate, like staying in the middle of the pit, or following the cube, etc. which is why I think it should stay as a strategy based and should be allowed to be played first. There's definitely more to deathcrate than crouching against the outer wall while roulette and 9 square (I think that's what it's called, (1) square dies and the rest live) are completely luck-based.
 
Luck based would be making the prisoners stand in one spot, and even then the deathcrate usually spins around on the edges of the pit if it's in a circle shape like on the Minecraft maps.

There is a strategy to deathcrate, like staying in the middle of the pit, or following the cube, etc. which is why I think it should stay as a strategy based and should be allowed to be played first. There's definitely more to deathcrate than crouching against the outer wall while roulette and 9 square (I think that's what it's called, (1) square dies and the rest live) are completely luck-based.

That's not strategy its a prayer to survive, climb you can strafe on each block to be faster, same with surf, maze you can memorize the path but deathcrate is random
 
That's not strategy its a prayer to survive, climb you can strafe on each block to be faster, same with surf, maze you can memorize the path but deathcrate is random

go to the thread i made, they made some good points, i think one of them was like luck based means u got no chance AT ALL for the outcome and that with deathcreate u do a bit
 
go to the thread i made, they made some good points, i think one of them was like luck based means u got no chance AT ALL for the outcome and that with deathcreate u do a bit

But in other luck based games, like roulette u do still have a chance. You get to chose what place/side u stand in. With deathcrate you choose a spot to stand and run around, you're not gojna be able to predict where its gonna go next or how fast.
 
Well yeah it is a lot of luck in the game but its also based on how you can place yourself I found some good spots on some maps that helps me to win 50% of the time but yeah it is luck based game, and I think it should just stay where it is, for we had that game as first game for ages now why make new rules to it, I dont really see the point of it.
Breakfloor should've replaced deathcrate. Because BF was luck based for ages

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Breakfloor should've replaced deathcrate. Because BF was luck based for ages

Sent from my Pixel XL using Tapatalk
Not really corrupted's thread about it got denied and it got explained fairly well you should read over them

Sendt fra min FIG-LX1 med Tapatalk
 
Not really corrupted's thread about it got denied and it got explained fairly well you should read over them

Sendt fra min FIG-LX1 med Tapatalk

Just cuz it got denied then, doesnt mean it will for sure get denied this time, you just gotta make some good points
 
But in other luck based games, like roulette u do still have a chance. You get to chose what place/side u stand in. With deathcrate you choose a spot to stand and run around, you're not gojna be able to predict where its gonna go next or how fast.

Yea but you dont know for sure, if ur telling me roulette is not fully luck based im just going to jump of vertigo and kill my self inside the game
 
+1

I devised a theory which I believed would help me determine whether this was true and boy it was. first off, i opened up a rainbow colored umbrella in sears resturaunt and i got bad luck because thats bad thing. using my newfound bad luck, i tried to turn on my pc but power went out, so after waiting i booted csgo, next thing you know, the server was down.

when i got into the server the first thing peoples made us play was deathcrate. waddya know i lost ez every time. basically that proves that luck influences deathcrate therefore it should be classified as a luck based map game. dont do this at home.

+1
 
if you have any control using skill over whether it is life or death in the game then it is not only luck based, therefore the game is not luck based. however, this could be added as a specifically banned first game, but in consistency with other game depictions and the rules, the game is not luck based technically and should be allowed first game in accordance with rules.

however, im actually neutral on this as i hate playing it first regardless, just wanted to point that out as it seems to be a misconception.

also an example of a tactic would be running away from the crate, it doesnt help a ton but it helps more than running toward the crate and 9 out of 10 times better than standing still. there are tactics that help you survive they just arent an incredible help.
 
Just cuz it got denied then, doesnt mean it will for sure get denied this time, you just gotta make some good points

well yeah true about that, but im not too sure though for your thread is still fairly good explained though
 
its not rly luck based because if you just look at the cube and run in the opposite direction of it and strafe then u wont die
 
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