Server Turbine?s Troubles

DrkChocolate

TF2 Mom
=(e)=
Joined
Feb 15, 2016
Messages
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Turbine is not attracting many players, so we are considering changing the map on it and we want YOUR input.

  • Would y?all like a custom map like Ruined 2Fort, Edifice, or Blackmesa?
  • Rotation of two or more of the custom maps?
  • Would you like a payload rotation?
  • Or do would you like some other map instead of turbine?
Please let us know now. Your input would be appreciated.
 
My suggestion

Rotation :
-Convoy
-Twisted 2Fort
-Mesa
-Edifice
-Process
-Upward
-Badwater

No random crits
 
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Payload rotation would be sick, but I could see the appeal of a custom server.
 
I wouldn't mind seeing a few maps like...

cp_metalworks
cp_process
cp_snakewater
cp_sunshine
cp_badlands

If you couldn't tell, I like the 6s comp maps very much.
 
I feel like we've tried these things all a bunch of times over the years now. TF2 has been in a massive state of flux for community servers for a long time now. Blackmesa has been revived about 5 times now. We've tried a lot of this already a bunch of times.

Not to be a massive pessimist but, none of the servers look to be in great shape. We've tried custom maps, game modes, different rotations. Valve has killed community servers that aren't super unique and run custom stuff (like 10x, which requires constant updating and work for the servers who successfully run it).

It seems like similarly to DoD, the TF2 crowd is real quiet now. Perhaps it's time to start thinking about winding things down. Hate to be that guy but, we've been trying to keep TF2 on life support for quite some time. At this point I'd rather see eGO pump the resources into new games that will drive the community, than try to keep hanging onto old memories. We just don't have the support nor intake to keep trying to pretend that something new will suddenly click and work, I feel.
 
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Less than a year ago both Hightower and 2Fort stayed relatively (if not completely) full. The big drop happened when there was a blowup between pg and eGO members. Most of that has been ironed out. Now we just have to encourage folks to come back. Some already have. It’s just a slow process. Trust has to be earned.
 
Less than a year ago both Hightower and 2Fort stayed relatively (if not completely) full. The big drop happened when there was a blowup between pg and eGO members. Most of that has been ironed out. Now we just have to encourage folks to come back. Some already have. It’s just a slow process. Trust has to be earned.

Those two could have a chance, but Harvest and Turbine have been troubled for an extremely long time. I don't see the point in replacing them when there is very little community support for the TF2 servers around here anymore. I'd still rather see eGO move those resources to something more productive.
 
I'm shedding some tears looking through all of my past stuff in CSGO, PSC (MS) and TF2, I think I need a tissue. pG was a new start for both communities. I have no right to say nor am I entitled to say that TF2 is dying, but from what I can see and what I have been reading, I think it's time to let go of another division...
 
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