- Joined
- Dec 21, 2018
- Messages
- 539
I think the round lengths should change with the map. With the normal map sizes (clouds, minecraft_beta, etc.) the round lengths are fine and work well with the maps. But for larger maps (chicken_island, fentex, etc.) should have a longer round time so wardens can get to games and still have time to LR.
What I'm proposing is staff (and players that play regularly too, hopefully) go through all the maps and set aside maps that are larger in size and extend their round times by a minute or so. I'd be happy to help with this if it's greenlighted. I feel like some maps aren't picked because they're just too large and you can't have a good round most of the time on them due to the size of the lad. With one or two more minutes added to the example I'm using, chicken_island, you can get them out of the armory and to box climb outside in about a minute and a half, kill half, and be left with 12-15. After that, you can pursue rebellers, take them inside to claw of love, and kill off half, leaving 6-8 left in about 2 minutes (depending on the rebellers' skill.) After this, you take them to a game that requires health, kill half to leave 3-4, do something like trivia or another game to get a faster LR, and wrap up the round and have LR with a couples of minutes or so to spare.
What I'm proposing is staff (and players that play regularly too, hopefully) go through all the maps and set aside maps that are larger in size and extend their round times by a minute or so. I'd be happy to help with this if it's greenlighted. I feel like some maps aren't picked because they're just too large and you can't have a good round most of the time on them due to the size of the lad. With one or two more minutes added to the example I'm using, chicken_island, you can get them out of the armory and to box climb outside in about a minute and a half, kill half, and be left with 12-15. After that, you can pursue rebellers, take them inside to claw of love, and kill off half, leaving 6-8 left in about 2 minutes (depending on the rebellers' skill.) After this, you take them to a game that requires health, kill half to leave 3-4, do something like trivia or another game to get a faster LR, and wrap up the round and have LR with a couples of minutes or so to spare.
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