- Joined
- Aug 4, 2019
- Messages
- 433
On the CS: GO Minigames server there are many course maps, once you die you're dead until the next round, for as long as I've been playing MG I've always thought that this was unfair. You have to watch others play until the round ends for your next chance, the only way to get around this (other than getting good) is to retry, which is against the rules.
My idea is to add a plugin to auto-respawn players up to a certain amount of time (around 40 seconds) so if they die early they can just respawn and try again without delaying the round.
First I want to say why we should have more chances for a limited time:
1. This happens on mg_mikis_course where if you die within around 40 seconds of round start you automatically respawn, then after the 40 seconds, an AFK killer goes off and stops people from respawning.
2. Maybe you just mess up early in the round and you think it's unfair that you have to watch someone else play for a few minutes.
3. Kind of goes with point 2, but on mg_acrophobia_run_v1_ego there is an rng left or right platform, and it's unfair to wait for the whole round because you sacrificed yourself for everyone, (same on mg_lego_course_3_v3 where this is much more prevalent)
4. New players could really benefit from this, they could familiarize themselves with the map and become better at the map faster. This definitely would've helped me out when I started playing.
Now how this would work:
Now I really have next to no knowledge on this, but what needs to happen is we auto- respawn for roughly 40 seconds, then an AFK killer turns on as soon as the 40 seconds are up. You would have to change the time the AFK killer turns on to correlate with the ending of the auto-respawner. I'm not sure the extent of your abilities so sorry if what I'm saying isn't possible.
This has been bothering me for a while and just kept putting off this suggestion, so this is the time. This definitely isn't only affecting me, so what do you guys think?
My idea is to add a plugin to auto-respawn players up to a certain amount of time (around 40 seconds) so if they die early they can just respawn and try again without delaying the round.
First I want to say why we should have more chances for a limited time:
1. This happens on mg_mikis_course where if you die within around 40 seconds of round start you automatically respawn, then after the 40 seconds, an AFK killer goes off and stops people from respawning.
2. Maybe you just mess up early in the round and you think it's unfair that you have to watch someone else play for a few minutes.
3. Kind of goes with point 2, but on mg_acrophobia_run_v1_ego there is an rng left or right platform, and it's unfair to wait for the whole round because you sacrificed yourself for everyone, (same on mg_lego_course_3_v3 where this is much more prevalent)
4. New players could really benefit from this, they could familiarize themselves with the map and become better at the map faster. This definitely would've helped me out when I started playing.
Now how this would work:
Now I really have next to no knowledge on this, but what needs to happen is we auto- respawn for roughly 40 seconds, then an AFK killer turns on as soon as the 40 seconds are up. You would have to change the time the AFK killer turns on to correlate with the ending of the auto-respawner. I'm not sure the extent of your abilities so sorry if what I'm saying isn't possible.
This has been bothering me for a while and just kept putting off this suggestion, so this is the time. This definitely isn't only affecting me, so what do you guys think?
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