[poll] Poll: New or old ZM rules?

Nova ^_^

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Joined
Apr 25, 2008
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Meh, personally, I like the earlier rules more. Now, it's practically impossible to get into holed up bases (too much knock back).
I liked it more then you didn't respawn.
Seriously, no rifles? What in the heck?

Anyway, I just want to get everyone's opinion. I'm not trying to change anything (although it would be nice if we went back to the old rules. XD)

EDIT: Oops, mistake. Yes means you like the new ones more, and No means you like the old ones more.
 
YEA WELL....................................... ME LIKE TO PRESS MY FINGERS ONTO A (silenced) M4A1!!!!!!!!!!!!1
 
The counter to the kick back was that rifles were removed and respawns added. This is to encourage zombies to be more aggressive when attacking barriacdes and doesnt punish them for dieing. Rifles were removed because with having 500 hp and doing 100+ dmg every headshot with a rifle, that is WAAAAYY too much damage to do.
 
I've yet to play it, I've been setting up my new computer (hurray!). The changes sound really good, I'll update this when I get a game in (might be after work).

Oh, and MP5 + Deagle = Dead zombies :)
 
My views of the the new rules are indifferent. I like the fact that u can respawn, have more ztele, BUT I HATE THE KICKBACK! If there is 4 players in a single blockage, there is no point trying to get them, let the humans win. The old rules enabled people to work together to prevent getting knifed, but now if you have a decent hiding spot then a zombie can only go so far before getting knocked back. Having said that, a little more kickback in the old mod could help the gameplay. But I don't know what other people think.
 
Thundaar hit it on the head. We did need more kickback the before, but I think the current amount is too much. I'm indifferent.
 
knockback reduced by one 0 is none default is 3. Now what you all fail to realize is the crisp zombie had NO kickback at all before. Which is why everyone used it. ALL the kickback is the same for each zombie now. i set the kickback to 2. so lets try it out.
 
so that means its going to be harder to get into for example the tubes??? is that wat kickback is?
 
yes

but this post was made with it set to default ( 3 ) i reset it to 2. An d yes it does make it more difficult but the teamwork and zombieclasses come into play now as well. Speed zombies can move into the pipe quicker and jump up and down to move forward while a crisp comes in behind him and keeps him from being pushed back, eventaly killing the human.

As a zombie, don t expect to take on the humans alone, teamwork and pulling/pushing baracades and jumping up and down are key factors now. not just running and slashing.

I will unrestrict rifles but, rifles do not produce the same knockback as a smg but they do take away more health.
 
Hey, just for everyone, what are the keys to push/pull, tele, get unstuck, and any other commands. I only ask because V was the one who told me how to move vending machines, before i was just knifing it, hoping for it to move. Thanks
 
press "e" to move the item back toward you. press "e" and jump shoves it foward

bind !ztele it moves you to spawn when in need. you have 5
bind !zstuck sometimes works but you have to be crouched.
 
Personally, I think it makes it like... near impossible for taking out nests. And with the "teamwork thingy", what about the people w/o voice chat? They'll have to take forever to type the plan. But, personally, I think it was better in the old rules.

P.S. MP5 head shots still do 100+ IIRC...
 
[quote1210362894=Nova]
Personally, I think it makes it like... near impossible for taking out nests. And with the "teamwork thingy", what about the people w/o voice chat? They'll have to take forever to type the plan. But, personally, I think it was better in the old rules.

P.S. MP5 head shots still do 100+ IIRC...
[/quote1210362894]


i dont remember seeing or hearing your opnion when we had the meeting and DECIDED all this. im not pulling this stuff from no where. thats why i had a "meeting" before i did it.
 
i think the new set up is good from wat i hear, but i didnt try it out yet :(
 
[quote1210380882=MostlyHarmless]
[quote1210362894=Nova]
Personally, I think it makes it like... near impossible for taking out nests. And with the "teamwork thingy", what about the people w/o voice chat? They'll have to take forever to type the plan. But, personally, I think it was better in the old rules.

P.S. MP5 head shots still do 100+ IIRC...
[/quote1210362894]


i dont remember seeing or hearing your opnion when we had the meeting and DECIDED all this. im not pulling this stuff from no where. thats why i had a "meeting" before i did it.
[/quote1210380882]

I'm sorry sir, however, I havent been allowed to play games late into the night (definitely not meetings) and when I tried to download Vent my computer screwed up. I doubt it was related, but I'm too scared of another mess up to test vent again. o_o

However, as I said earlier, I wasn't trying to change anything, just trying to get people's opinions. :b

By the way, thanks for enabling rifles! ^^
 

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