- Joined
- Dec 10, 2019
- Messages
- 1,966
Hi all, first I'd like to point out that this has been suggested numerous times before. While this suggestion has been denied previously, I was hoping to re-introduce the suggestion as Valve has further modified how prime in CS:GO works. Similar threads can be found here and here.
As you may know, Valve has modified the prime system to remove the ability to "earn" prime by leveling up to 21. In addition, they have introduced non-prime matchmaking.
I personally am in the belief that having the servers be "prime only" would best prevent unnecessary griefing, hacking, and miscellaneous server disruptions.
The majority of this opinion comes from a similar system in Minecraft. In Minecraft, it is possible to get "cracked" accounts for free. Users can log in with these (free) cracked accounts and join cracked servers. Of course, these servers are generally less popular, less mainstream, and certainly much less secure. The primary difference here is that Valve themselves have built CS:GO for a few years to be free. It's not illegal and it certainly is much more supported.
This being said, I believe (with no real evidence, some statistics would be great here) that preventing non-prime accounts from joining would reduce and discourage the usage of alt accounts and rule breaking. Furthermore, I believe that requiring players to pay for prime would impact a minimal amount of players on eGO, as the large majority of players already have prime. With all of this stated, I think I'd like to summarize the pros and cons of the option. Please let me know your thoughts on this subject.
Pros:
As you may know, Valve has modified the prime system to remove the ability to "earn" prime by leveling up to 21. In addition, they have introduced non-prime matchmaking.
I personally am in the belief that having the servers be "prime only" would best prevent unnecessary griefing, hacking, and miscellaneous server disruptions.
The majority of this opinion comes from a similar system in Minecraft. In Minecraft, it is possible to get "cracked" accounts for free. Users can log in with these (free) cracked accounts and join cracked servers. Of course, these servers are generally less popular, less mainstream, and certainly much less secure. The primary difference here is that Valve themselves have built CS:GO for a few years to be free. It's not illegal and it certainly is much more supported.
This being said, I believe (with no real evidence, some statistics would be great here) that preventing non-prime accounts from joining would reduce and discourage the usage of alt accounts and rule breaking. Furthermore, I believe that requiring players to pay for prime would impact a minimal amount of players on eGO, as the large majority of players already have prime. With all of this stated, I think I'd like to summarize the pros and cons of the option. Please let me know your thoughts on this subject.
Pros:
- Harder to get an alternative account
- More obstacles to bypass a ban
- Places value on accounts
- Prevents non-prime users from accessing the server
- (Potentially) reduces player count

























