Not Planned Special Day suggestion

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Nekkk

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Hello Jailbreak EGO gamers ! As you can know, there is a good choice of special days on the server and some of them are not really played or not much appreciated.
But the thing I know is that the majority of players like the Special Day rounds in general and therefore, I thought about a new one.

So here's the description and the features of this Special Day :


1) The day could be called "Save the VIP", "Rescue the King", "The Most Wanted", "Keep This Man Alive" or anything else which would be related to the aspect of this Special Day.
(Note : I will allow you to give the name suggestion that you want for this Special Day and, then, make a poll in the CSGO forum to choose the most liked !)


2) That being said, the purpose of this special day is very simple : there is a randomly chosen Guard at the start (or a few seconds after the start of the round) who becomes the VIP or the King.
As you can understand, this VIP/King must be saved by his fellow Guards while avoiding enemy fire scattered all over the map.


However, the Guards must find a clear path to lead to bring the VIP/King alive. So there would be a delimited area (the same for the hostages map for example) where they have to arrive.
The subtle thing is that only the Guards will have the information of the exact location of this area. It will not be the exact location but the "room" or the part of the map, like the cells part for example, where the rescue zone is. This info will be displayed on a random Guards screen and he will have tp give this information to the other Guards.
However, the Guard chosen to keep the information of the area location will have to be careful to not to die under the bullets of the Terrorists. Because if he dies, this information will be revealed to all the other players and it will facilitate the mission of the Terrorists.


-> They must therefore develop a strategy to find the safest, shortest or most relevant path to carry out their mission without loose their VIP/King. Or they can just rush B cyka blyat!
(Note : I thought about a private voice channel for Guards and Terrorists but i'm pretty sure it would be really hard to set up for the tech team so I guess the Guards will only have to communicate the Team chat. Or in the VC if they don't give a ****)


3) So as you can see, it could be an easy day for the Guards if there were no Terrorists to prevent them from taking away their target. Indeed, the Terrorists must ONLY kill the VIP/King if they want to win the round. Of course, they can kill the other Guards in any ways. But only the death of the VIP/King will mark the end of the round and the Victory of the Terrorists.

The VIP/King will be easily identifiable because he will be physically different from other Guards. He could be in a different color, be faster than other Guards, have a crown on his head, or even have an advantage/disadvantage that other Guards will not have.


4) But you can tell yourself that it sounds awfully easy for Terrorists given how many they can be and and how strong they are, especially when I am one of them :3
Well you're totally wrong because the Guards will have more life than them. I don't really know how much more but enough for the Guards to have a chance to win the round at least.
(Note : I was thinking about something similar to Juggernauts you can find on CSGO and also give the possibility to Terrorists/Guards to have one or two wallhack nades).

The Terrorists must therefore initiate a strategy to eliminate the target. Either by playing as a team, or by betting everything on their personal skill and luck.
There will be no problem if the Terrorists hide and camp near of the rescue area but they will not be able to stay/camp in this area. Same for the area where the Guards would spawn because, as we can see during Zombies days, it would be unfair for the Guards and therefore no interest to play this Special Day.

___________________________________________________________________________________________________________________________________________________________________________________________________

The Special Day can be won by the 2 teams


The Guards can win in two ways :

- Escort the VIP/King to the Rescue Area.
- Kill all the Terrorists.

The Terrorists can win in 3 ways :

- Kill the VIP/King.
- Kill all the Guards.
- By preventing the Guards and the VIP/King from reaching the area within the allotted time.

​
___________________________________________________________________________________________________________________________________________________________________________________________________


5) Finally, in order to avoid problems :

- The Guards will spawn with negevs or any sorts of weapons that the VIP/King will choose beforehand.

- The Terrorists, meanwhile, will spawn in the armory and will have time to move around the map.

And obviously, the spawn areas of the 2 teams will be far enough from each to avoid spawn kills.
(Note : I think the best thing would be for the Guards to be invisible until they are allowed to move. It would avoid the Terrorists to camp and spawn kill the Guards).




After reading this, I think you have therefore understood the gist of this Special Day ! So do not hesitate to give your opinion about this idea and give extra ideas that could be modified, improved or deleted according to you ;)
I have maybe forgotten something so this message could be modified in the future.


Hopefully, it would be nice if this day is implented in the Jailbreak server. However, I would understand if the Technical Team or any other Staff members would not agree to consider this idea given the difficulty or the impossibility it would bring. I will be ready to help if it can help you, even though I am very little skilled about this sort of thing.
But just keep in mind that this would improve and change the JB server and the experience of the players for sure :P


Sorry for the huge message by the way, I tried to be as precise as possible.

La bise à vous !
 
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+1 Seems like a great new special day, and it would maybe leed to alot of chat spam / mic spam. But it would lead to the Ts finnaly having to think. (same with the guards). Would be interesting, but how would they select and area wouldnt it be easier to just have the Ts spawn with their selected weapon and Cts spawn in armory, then the Cts gotta get to the spot where the Ts spawn. so on clouds the Ts spawn in disco for exampel then the rounds starts. So the CT also spawn at the same time.
 
Would be a good special day, but there's a couple issues that immediately come to mind:
- How are the start/end zones going to be defined? It can't be done automatically because then you would need set points for each map. You could have the guards set it but there are obvious issues with that
- How is it going to be done? VIP plugins rarely work well, much less integrate with JB. You could have tech make one but it's probably going to take a while with how much they have on their plate.
- With the CT to T ratio a lot of the times, it's going to be easy as hell to kill the VIP even if they all scatter around with no plan (especially on smaller maps), on larger maps they may need to strategize more
- You're overestimating the ability of Ts to cooperate, because they can't.
- How much health will the CTs have? If it's a lot it'll just turn into Warday but with a heavy CT advantage
- Shit I cba to type on my phone, I'll edit this when I'm at my computer
 
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+1 Seems like a great new special day, and it would maybe leed to alot of chat spam / mic spam. But it would lead to the Ts finnaly having to think. (same with the guards). Would be interesting, but how would they select and area wouldnt it be easier to just have the Ts spawn with their selected weapon and Cts spawn in armory,
Yeah i see you what you mean and it would be perfect. The Ct's spawn in armory, the T's in their cells for example. But for the Rescue Area where the CT's have to go, I was thinking more about something random. Like a random area in the map (for example the spleef area on jb_undertale).
The best thing would be that this random area is 100% random. What I mean is that the area would change everytime we play the Special Day on a map. For example, on the jb_undertale map, the area would be in the spleef area the first time and in the climb area the second time).
And the area could be in games. For example, in the second floor of the hard climb on jb_undertale !

That would be sick but I guess it almost impossible to put in place... :(

For the mic spam or chat spam problem, it could be fixed if the teams have their own voice/chat channel only for this day. I don't know if it's possible though. But, of course, there will be a lot of players talking at the same time, especially for the T's when we are around 30-40 players but it's like that, it's just for one day to be honest :p

And yeah, the T's would have a menu where they can choose a primary and a secondary weapon and they wouldn't be able to change it during the day except if there is a physical weapon on the map they can take for example.



"then the Cts gotta get to the spot where the Ts spawn. so on clouds the Ts spawn in disco for exampel then the rounds starts. So the CT also spawn at the same time."

The thing is that I don't want the T's to know the real location of the Rescue Zone, that's a part of this SD. Therefore, they will take position in consideration and play like a team. That's why there is a Guard with the zone information and they can kill him to have access to this info
 
Would be a good special day, but there's a couple issues that immediately come to mind:
- How are the start/end zones going to be defined? It can't be done automatically because then you would need set points for each map. You could have the guards set it but there are obvious issues with that
- How is it going to be done? VIP plugins rarely work well, much less integrate with JB. You could have tech make one but it's probably going to take a while with how much they have on their plate.
- With the CT to T ratio a lot of the times, it's going to be easy as hell to kill the VIP even if they all scatter around with no plan (especially on smaller maps), on larger maps they may need to strategize more
- You're overestimating the ability of Ts to cooperate, because they can't.
- How much health will the CTs have? If it's a lot it'll just turn into Warday but with a heavy CT advantage
- Shit I cba to type on my phone, I'll edit this when I'm at my computer
1) Well, I thought the zones could be defined randomly and automatically via plugins. So that being said, I guess that the zones would be defined not randomly. Therefore, the zones will be the same for each map. I mean that, it will always be in the surf zone for the jb_arcade map for example.

2) In fact, I was thinking about something similar to a MG map (that i don't remember unfortunatelly) where the CT's got one VIP guy with a huge "VIP" sign above his head and the T's have to kill him to win. So I basically thought something similar to this. I used to play on a french JB server where the VIP skin was totally blue so this kind of thing could work too.

3) Yeah this is what I was scared about too. But if the CT's got more advantages (in addition to more life), I think some rounds could be winnable by the CT's. Or, the day automatically switch few more CT's to balance the teams. However, i think the last idea i said looks impossible lol

4) Big fact, that's why the win chance could be balanced after all ahah. However, I was thinking about a Leader for the Terrorist Team and he would be the only one able to talk. He could coordinate how he wants his team to play, etc.. But, as you said, they would not listen, especially if it's a NN or someone they don't like lol.

5) I have no clue about that to be honest... I believe that we will need to experimente and see how the day is going on before having a good ammount of HP for the CT's and make the day winnable for them
 
For us we would know an area on the map containing surf to be "the surf area" but a plugin can't really recognize an area as "the surf area" unless it's defined in the map (which I doubt it is for the majority of maps). Randomly could work but then it might get set to a unreachable position. Perhaps it could set the point automatically to a TP point defined on the map, since a TP point should be reachable.
 
Oh yeah but what I meant by zone is the room/area where the Rescue Zone would be. Like for example, on the undertale map, the Rescue zone would be on the piano and therefore, the room/area would be in the climb area. I see what you mean tho. I don’t know if it’s possible to put the Rescue zone on the piano for example and also put in the screen of the Guard who has the room/area information that the Rescue zone is in the climb room/area.

And for the random rescue zone, it would be insane if the Rescue zone could be placed randomly at a reachable position but, as you said, it may not works sometimes :(
 
Scope wise I think this would take too much effort for a special day that would rarely be played.

As many are aware, “randomness” in SourceMod can be super finicky (gun game), it’s super hard to properly generate random spawns, and it would take a significant amount of work to make this. The most that I can imagine could be automated without modifying maps would be to use player spawn, area portals, and health zones. Even this would be likely be jank as it doesn’t take into account size, accessibility, balance, secrets, distance, etc. Naming it would also be difficult.

Ultimately this seems to basically be Warday + Hide N Seek Health. I personally have never been a huge fan of days that hinge on modification of HP (zombie and HNS). I think it’s best to keep special days simple, it is a Jailbreak server after all.
 
Scope wise I think this would take too much effort for a special day that would rarely be played.

As many are aware, “randomness” in SourceMod can be super finicky (gun game), it’s super hard to properly generate random spawns, and it would take a significant amount of work to make this. The most that I can imagine could be automated without modifying maps would be to use player spawn, area portals, and health zones. Even this would be likely be jank as it doesn’t take into account size, accessibility, balance, secrets, distance, etc. Naming it would also be difficult.

Ultimately this seems to basically be Warday + Hide N Seek Health. I personally have never been a huge fan of days that hinge on modification of HP (zombie and HNS). I think it’s best to keep special days simple, it is a Jailbreak server after all.
BOOOOOOOOOOOOOOOOO
WAY TO BE A PARTYPOOPER
 
Scope wise I think this would take too much effort for a special day that would rarely be played.

As many are aware, “randomness” in SourceMod can be super finicky (gun game), it’s super hard to properly generate random spawns, and it would take a significant amount of work to make this. The most that I can imagine could be automated without modifying maps would be to use player spawn, area portals, and health zones. Even this would be likely be jank as it doesn’t take into account size, accessibility, balance, secrets, distance, etc. Naming it would also be difficult.

Ultimately this seems to basically be Warday + Hide N Seek Health. I personally have never been a huge fan of days that hinge on modification of HP (zombie and HNS). I think it’s best to keep special days simple, it is a Jailbreak server after all.
Maybe it could become the most favorite and most played SD ever 🤗
But for real, I see what you mean and I understand that it is hard to create.
But what about we drop off the random Rescue area and teams spawns ?
I understand that « randomness » is hard to manage so it would be cool if the Guards just spawn in the armory and the Terrorists spawn in their own cells.
And the Rescue Zone could be always the same for a map. For example, this zone would be on the yellow color of the color game on vip in the mix and this would never change. So no random things over there.
I don’t know if it makes it easier though but I guess it is lol.

And about the aspect of the day itself, it’s not really a customed warday + H&S. I used to play a similar Special Day on another French JB server and this was really fun and make the players play together. It was like a real round to win because anything was possible. One day could save the day or make his team loose. It’s cool for Guards to have the mission to defend one guy. And same for the VIP who needs to play smart if he wants to stay alive.

However, we can also forget the idea of huge amount of HP for the Guards but I’m pretty sure this would be too easy for the Terrorists. We could give a good amount of HP for each Guards (for example 500 or 1k, according to the numbers of Terrorists alive at the start of the round on purpose to make a 50/50 chance to win the round for each teams) and also give them some advantages (like a WH nade, flash, smokes).

I’m totally sure that if it is implented, this will be great and it will be one of the best SD !!
It’s worth it, trust me ❤️

But I would understand if you don’t have time or if you don’t have the desire to work on it
 
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Yeah i see you what you mean and it would be perfect. The Ct's spawn in armory, the T's in their cells for example. But for the Rescue Area where the CT's have to go, I was thinking more about something random. Like a random area in the map (for example the spleef area on jb_undertale).
The best thing would be that this random area is 100% random. What I mean is that the area would change everytime we play the Special Day on a map. For example, on the jb_undertale map, the area would be in the spleef area the first time and in the climb area the second time).
And the area could be in games. For example, in the second floor of the hard climb on jb_undertale !

That would be sick but I guess it almost impossible to put in place... :(

For the mic spam or chat spam problem, it could be fixed if the teams have their own voice/chat channel only for this day. I don't know if it's possible though. But, of course, there will be a lot of players talking at the same time, especially for the T's when we are around 30-40 players but it's like that, it's just for one day to be honest :p

And yeah, the T's would have a menu where they can choose a primary and a secondary weapon and they wouldn't be able to change it during the day except if there is a physical weapon on the map they can take for example.



"then the Cts gotta get to the spot where the Ts spawn. so on clouds the Ts spawn in disco for exampel then the rounds starts. So the CT also spawn at the same time."

The thing is that I don't want the T's to know the real location of the Rescue Zone, that's a part of this SD. Therefore, they will take position in consideration and play like a team. That's why there is a Guard with the zone information and they can kill him to have access to this info
Ye but basically i think its either impossible for it to be random becuase then the Ts would have no clue and the location could be in areas that are unaccesable to more than one person like the block secret on clouds that only one person can enter. Also it would lead to broken situations where it would be impossible for both The cts and the guards to get there, and lead to alot of confusion. In this case Id actually say simpler i better. But its your special day you decide.
 
Ye but basically i think its either impossible for it to be random becuase then the Ts would have no clue and the location could be in areas that are unaccesable to more than one person like the block secret on clouds that only one person can enter. Also it would lead to broken situations where it would be impossible for both The cts and the guards to get there, and lead to alot of confusion. In this case Id actually say simpler i better. But its your special day you decide.
Yeah I totally agree with you bro 👍 I think the rescue zone and the teams spawns should be just the same everytime for a map, like I said in my last message

So let’s not make it random finally.
But anyways, even if it’s my idea I will not be the creator. So if it is about to be created one day, it so it’s up to the creator to decide if something is possible
 
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Nekkk Nekkk

After discussing with CS LE, we all thought this can be an interesting and fun special day game mode to have on the server. For now I am placing this suggestion On Hold since implementation is the only current hurdle.
 
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