CS Jailbreak A huge Jailbreak issue regarding hit registration & lag compensation

To me, this is sounding more like a networking and lag compensation issue.

The server infrastructure from what I know is NFOServers, JB is specifically Chicago.

Code:
Tracing route to jb.csgo.edgegamers.cc [74.91.113.83]
over a maximum of 30 hops:

  1     1 ms     1 ms     1 ms  unifi.localdomain [192.168.1.1]
  2    10 ms    17 ms    10 ms  10.41.224.1
  3    10 ms    11 ms    10 ms  100.125.188.12
  4    18 ms    11 ms    10 ms  100.120.176.18
  5    14 ms    15 ms    15 ms  68.1.211.7
  6    13 ms    15 ms    13 ms  kanc-b2-link.ip.twelve99.net [62.115.168.32]
  7    26 ms    26 ms    26 ms  chi-b23-link.ip.twelve99.net [213.155.130.176]
  8    28 ms    31 ms    27 ms  telia-1.e7.router2.chicago.nfoservers.com [64.74.97.253]
  9    26 ms    27 ms    28 ms  jb.csgo.edgegamers.cc [74.91.113.83]

Trace complete.

As people have suggested, EU players are probably going to have issues with hitreg or ping related troubles because the server is overseas. I'd recommend maybe a VPN to try and work around the networking. The optimal solution is using lag comp plugins like this post from AlliedModders and this post as well. For testing on a dev server, you might want to look at this Valve Dev Community entry and use sv_showlagcompensation to compare.

:)
I appreciate the effort and research that kuantum has done here. This was investigated into while I was a Manager. Unfortunately, a large amount of the effective server differences between our servers and the base CSGO servers come from our custom plugins. This is (to my knowledge), not something that can be easily fixed by a simple "lag fixing" plugin. (P.S, sv_showlagcompensation caused the servers to crash).

https://forums.alliedmods.net/showthread.php?p=2684810

This plugin only compensates entities that aren't already compensated by the server/engine. ie:
The source engine has lag compensation for player entities ONLY.
This plugin would not resolve a player lag registration issue.

https://forums.alliedmods.net/showthread.php?t=315405

This plugin is related to a bug with shooting WHILE moving (your bullets would be offset by one tick). This is also not the issue that is presented in this thread and videos. Additionally, this plugin was added as a test, and the server's performance was heavily decreased (sv being increased by double). There was also no noticeable improvement to the hit reg.

While I am no longer a Manager and my say has very little, this comes down to our plugins and network bandwidth. At the end of the day, you will always have a better time and experience on our servers the closer you live to them. While the plugins that EGO uses could certainly be improved, there is only so much that can be done while maintaining the quality of the server. The server's are running as well as can reasonably be expected, and chasing down hit reg issues is very close to finding a needle in a haystack and going on endless witch hunts.
 
This is 100% an issue I'm facing (I live in New Zealand, 200 ping) A year ago I was able to move perfectly fine and hit some cool shots. Nowadays whenever I crouchjump my camera stutters, and hitreg is worse than ever. Ghostknifing is worse than ever too. This also happens latenight when not many people are on. I'd like to see a fix but it's understandable it it's just not possible
 
I appreciate the effort and research that kuantum has done here. This was investigated into while I was a Manager. Unfortunately, a large amount of the effective server differences between our servers and the base CSGO servers come from our custom plugins. This is (to my knowledge), not something that can be easily fixed by a simple "lag fixing" plugin. (P.S, sv_showlagcompensation caused the servers to crash).

https://forums.alliedmods.net/showthread.php?p=2684810

This plugin only compensates entities that aren't already compensated by the server/engine. ie:

This plugin would not resolve a player lag registration issue.

https://forums.alliedmods.net/showthread.php?t=315405

This plugin is related to a bug with shooting WHILE moving (your bullets would be offset by one tick). This is also not the issue that is presented in this thread and videos. Additionally, this plugin was added as a test, and the server's performance was heavily decreased (sv being increased by double). There was also no noticeable improvement to the hit reg.

While I am no longer a Manager and my say has very little, this comes down to our plugins and network bandwidth. At the end of the day, you will always have a better time and experience on our servers the closer you live to them. While the plugins that EGO uses could certainly be improved, there is only so much that can be done while maintaining the quality of the server. The server's are running as well as can reasonably be expected, and chasing down hit reg issues is very close to finding a needle in a haystack and going on endless witch hunts.
Still don't understand while ego is the only US server with this problem. It's really really bad
 
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my brother in christ I get consistent 300 ping in the american midwest, I understand your pain.
 
@Legend @Adam @GardenGroveVW

Since there are no responses from any CS leadership figured I'd give you guys a tag.
This seems pretty urgent to at least be actively looked into. If it already is, someone posting here would be nice to let everyone know.
Been a month and no responses from CS LE. The hit reg issue makes it feel unplayable at times for all players outside of US, and should definetly be looked into and fixed ASAP.
 
Good day,

I am making this thread today in regards to an issue that has affected and impacted eGO both as a server and the experience of players outside of America. Some of you may know or have heard of me, I go by Cops. I have been playing Edgegamers Jailbreak for years and since the merger that happened with PrestigeGaming back in 2018 that some of you may have not been around for. I was previously an admin on eGO and feel like that and the registered 50 days I have on Jailbreak alone make this thread more deserving of being looked at, reviewed, and given time. For some time now there has been a serious problem with the hit registration as well as the lag compensation. It has basically become impossible for people outside of America or those whom have 100+ ping to play competently. I myself have played this server, as previously stated, for years despite having 220+ ping and can vouch that something is definitely off and not right. The server's hit registration is very poor and the lag compensation is basically non-existent. Despite my high ping all this time, I was still able to land shots atleast which has become impossible now. I've compiled a few clips from people facing the same issue that are as clear as crystals when it comes to the problem and some clips of how better it used to be, it being hit registration and lag compensation. I can vouch for many outside of America and its servers about how the fun of the server has severely died off since this issue began. As a T, its become rebelling to get pardon ST cause killing CTs is quite literally impossible or taking CT and get an awp while staying miles away from everyone (While still in sight of Ts) cause ur defenseless against Ts rushing at you with a knife. I urge people who face this issue too to reply and talk about their experience with it. I do genuinely hope this issue gets fixed as I know it is possible and heavily needed.

Code:
New - Bad

https://streamable.com/j6dhfg

https://imgur.com/a/4svYxgy

https://www.youtube.com/watch?v=FmbZmW_ozzg&t

https://imgur.com/X0eOU59

https://imgur.com/a/UZlqHU6
 
Old - Good

https://www.youtube.com/watch?v=cDOIkBm-Xp8

https://www.youtube.com/watch?v=owOFQVeOMG0
 
Also, here is a clip of how shots are meant to look like with lag compensation

https://www.youtube.com/watch?v=9oNlfT0-2gA

https://streamable.com/hsugw0

I appreciate both your time and efforts.

With regards,
Cops a.k.a the best ex admin in the world
fix
 
I live in the same country Cop's lives in. And let me tell you the amount of times I tried shooting a gun at a CT then shortly afterwards they get 0 damage despite my display being perfectly on him, somehow lag compensation doesn't fix it, like it usually does within other servers.

It's a given that 200 ping is close to playable and unplayable for some factors. Although a Lag Compensation fix would definitely be super beneficial to the people who are experiencing 150+ ping. And as addressed by previous replies on this thread, a bunch of people usually trash-talk the person let's say maybe after whiffing on THEIR screen but on my screen or the people who are experiencing high ping see totally different results within our display. I think people should realise how high ping players experience on a daily basis within eGO servers. All in all I definitely think this should be fixed, despite this thread being made months ago I really hope something can be fixed regarding this ~
 
yeah kinda annoying when you are literally 1 mm behind the player and can't kill him with the knife.
 
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