CS TTT Quick mapping questions about eGOffice_f4

AlKawai

Not A WEEB!
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May 27, 2018
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How is eGOffice? eGOffice was made almost 3 years ago, and I am thinking of changing some parts in ttt_eGOffice_f4.
Do you all think that it needs some changes?
If you think some parts are not needed or have some idea for this map, please reply.
Thank you.
 
I'm quite biased but I think egoffice is a great map as is, and there aren't really any changes I would want for it that I could think of.
Potentially remaking the T room and adding poison would be good, or maybe some other secrets, but that's about it.
What're your ideas for it?
 
I'm quite biased but I think egoffice is a great map as is, and there aren't really any changes I would want for it that I could think of.
Potentially remaking the T room and adding poison would be good, or maybe some other secrets, but that's about it.
What're your ideas for it?
For me, the spawn part is not being used as much. The library part is like the center of the map. I was thinking of shortening the spawn part to reduce the delays.
 
Hmm, that's fair enough. It's probably because the spawn area is basically a death sentence. Someone will easily whiz by any one of the 3 openings from the vents and shoot them easily.
 
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