Counter-Strike Exo Jump in TTT

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GamingByTheMinute

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So this item would be the same as what you see in some of the JB secrets and the Exo Climb on jb_quake ( I think its called).

Now, not only do I think this would be fun to see, it could also make the game a little more interesting, players would be able to get to places easier, and be able to get the jump on anyone they're trying to kill, with reason of course, and would also make for some pretty cool trickshot clips for those people who like to get those.

This could be added to the T Shop and maybe !rtd. Of course, it shouldn't be OP, so it should be only available for a limited time. Add a certain amount of fuel or something to it.

Now of course, this could lead to a problem of people getting into spots they probably shouldn't be and camping or getting into exploit spots, but as long as an admin is on, that shouldn't be too much of a problem hopefully.
 
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I can see the intent of this suggestion, although personally I'm against it. This is for a number of reasons, although as you said, mainly due to the exploitability of being able to jump for higher distances on a majority of maps. I also don't believe it is currently possible for a plugin to remove an exosuit from a player (I suppose it could be simulated via low grav). Having done low gravity rounds very occasionally on TTT before, I can say that map exploitability is a very large issue for something like this, and is something that will occur on almost every map. You also can't guarantee that an admin will be online, and for features like these it's better to not have them than have to rely on admins being online to ensure the proper usage of said features.

Unfortunately, while it sure would be fun, I'm going to -1 this suggestion.
 
I can see the intent of this suggestion, although personally I'm against it. This is for a number of reasons, although as you said, mainly due to the exploitability of being able to jump for higher distances on a majority of maps. I also don't believe it is currently possible for a plugin to remove an exosuit from a player (I suppose it could be simulated via low grav). Having done low gravity rounds very occasionally on TTT before, I can say that map exploitability is a very large issue for something like this, and is something that will occur on almost every map. You also can't guarantee that an admin will be online, and for features like these it's better to not have them than have to rely on admins being online to ensure the proper usage of said features.

Unfortunately, while it sure would be fun, I'm going to -1 this suggestion.
yea i get your points. still worth suggesting tho :)
 
I also don't believe it is currently possible for a plugin to remove an exosuit from a player
I believe it is, via
C++:
SetEntProp(client, Prop_Send, "m_passiveItems", 0, 1, 1);

0 being enable/disable, where enable would be 1. (off topic - are exojumps stripped during lr in jb? if not, they should be)

Regardless, the rest of your points still stand
 
Exojumps are not stripped during LR in JB, we tried to but didn't manage to.
 
would like to continue talking about this but probably not the thread to do it
Definitely not. It is something to keep in mind and try out later on though. Thanks for letting me know
 
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