Not Planned Change CT ban times to in-game connection time/in-game alive time

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Twisty

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This is an issue that has plagued JB server for a very long, long time. I firmly believe that if we change CT ban times for at least the default 15 minutes to be timed only if they are still connected to the server or be timed as in-game alive time. When a brand new player joins the server and wants to join the CT team, they are required to have a certain in-game alive time played so the implementation of this shouldn't be too hard, this will prevent certain players from receiving a CT ban for a certain duration, then just setting a timer and leaving and coming back once that timer is up. This theoretically should also make the CT's be more careful when shooting people (the ones at least who pay attention and know the consequences of free killing) since they know they will have to serve their punishment as an in-game time. I know some people may not be a fan of this but this would significantly decrease the amount of toxic CT's that know exactly what they are doing and if they ever make a mistake they just do what I said above, leave and set a timer and come back once their CT ban time is up. I think for those players that are regulars would very much appreciate this being implemented/thoroughly considered.

Edit: I think that in server time would be better to at least start off with. In game alive time could be ruined if you get free killed, for example, you could lose out on 5-8 minutes just by that happening alone.
 
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I see legit 0 reason why not. We already have an alive time system just to join the gaurds, so it's definitely do-able.
 
I agree with all the above. Would actually mean people served their punishment which I believe would have a good affect on repeat offenders. I don't think it should be alive time as that can vary for Ts but rather anything but spectate counts.
 
+1
People just leave when they get CT banned. No reason on not implementing this.
 
I agree with all the above. Would actually mean people served their punishment which I believe would have a good affect on repeat offenders. I don't think it should be alive time as that can vary for Ts but rather anything but spectate counts.
Could be done as an in server time vs an in-game alive time, I think either one is better than what we currently have
 
I've only been in this community for maybe a week (I think) and the number of toxic CTs is (as I've seen) stupid. I completely agree with everything said in this post.
 
If I had a dollar for every time I'd seen this suggestion....
 
This is an issue that has plagued JB server for a very long, long time. I firmly believe that if we change CT ban times for at least the default 15 minutes to be timed only if they are still connected to the server or be timed as in-game alive time. When a brand new player joins the server and wants to join the CT team, they are required to have a certain in-game alive time played so the implementation of this shouldn't be too hard, this will prevent certain players from receiving a CT ban for a certain duration, then just setting a timer and leaving and coming back once that timer is up. This theoretically should also make the CT's be more careful when shooting people (the ones at least who pay attention and know the consequences of free killing) since they know they will have to serve their punishment as an in-game time. I know some people may not be a fan of this but this would significantly decrease the amount of toxic CT's that know exactly what they are doing and if they ever make a mistake they just do what I said above, leave and set a timer and come back once their CT ban time is up. I think for those players that are regulars would very much appreciate this being implemented/thoroughly considered.
we get rid of boom sever would be fine
 
A lot of discussion has already taken place on this topic, in this suggestion thread. Any voting or additional comments should take place there. I'll be marking this thread as a Duplicate.
 
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