Official eGO Announcement CS2 Updates Thread

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Dust 2 Update 24.07.12-HOTPATCH-1

  • Reduce strictness of anti-AFK plugins
  • Updated localization of AFK messages
  • Reduced warmup time from 45 -> 30 seconds
  • Converted round conclusions to be time based instead of round based
  • Removed incorrect MAUL advertisements
 
Jailbreak Update 24.07.13

  • Backend changes
  • Voice bug is (finally, no thanks to valve but us messing with your client) fixed!
 
Dust 2 Update 24.07.13

  • Map conclusions are now time based.
  • Disabled native vote kicks.
  • Dead players can now hear all other dead players.
 
Dust 2 Update 24.07.14

  • Added ranking system
  • Fixed AFK system not functioning
  • Added console cleaner
 
Dust 2 Update 24.07.14-HOTPATCH-1

  • Increased ELO increments
  • Increased bot difficulty
 
Jailbreak Update 24.07.15

  • Fixed Last Requests not properly ending when the round ends.
  • Removed glocks from Last Guard.
  • Last Requests that teleport the Guard will now unfreeze the guard one second earlier than the Prisoner.
 
Dust 2 Update 24.07.15

  • Fixed ELO points not being increased
  • Further increased bot difficulty
  • Disabled server hibernation due to suspicions of it causing bugs
 
Jailbreak Update 24.07.19

- Added reputation system
- Players can !up or !down other players (commending or denouncing respectively)
- Players are given 2 reputation points to give out per map.
- You can check your current reputation with !rep, and others' with !rep <player/Steam64>
- Reputation leaderboard is viewable with !leaderboard, or !top
- Dedicated Supporters are given more reputation to give out, and are rate-limited less per tier.
  • Added !1up command for better respawning
  • Added !showrules and !rules
  • Last Request now requires at least one player on each team to activate
 
Jailbreak Update 24.07.19-HOTPATCH-1

## Reputation
  • Reputation Leaderboard and Commands will now show the playername instead of the Steam ID.
  • The reputation command will now show the results in descending order.
  • A player's reputation is now visible as their MVPs in the scoreboard.

## Last Guard
  • Updated Last Guard activation logic to hopefully be more consistent.
  • Updated Last Guard message to include the name of the last guard as well as information regarding LG.
  • During Last Guard, for each prisoner the LG kills, another random prisoner who does not have a gun will be given a glock. This will repeat until eventually all remaining alive prisoners have glocks.
  • Buffed Last Guard to be 1:1 with total T health.
  • Last Guard health will no longer reduce the LG's health if it was already higher.

## Miscellaneous
  • Reverted sv_jump_spam_penalty_time back to its default setting due to it allowing for unreasonable advantages through custom binds.
  • To supplement the above change, added a new player movement / sub-tick system. Server performance, movement, etc. may be different (and will be monitored).
 
Jailbreak Update 24.07.20

Re-enabled sub-tick movement to restore initial bhop / crouch jump behavior.
 
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