Official eGO Announcement CSS Updates Thread

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EdgeGamers

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Anytime a server is updated in Counter Strike: Source, we will make a post here with changes, as well as in our discord in the CSS Update thread.

Please note: All changes are for us to see how they are received by the community, nothing is ever going to be permanent.

After any updates we are always wanting feedback, so please let us know if you have any suggestions~
 
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DUST2 Update 2026.07.14

Welcome to the dust2 update log! Here's everything that's changed on the server lately, in plain English.

PERFORMANCE & FEEL
  • 100-tick servers: the server now updates far more often (100 ticks/sec, up from ~64). Movement feels smoother and your shots register more accurately.
  • Fixed the "AK glitch": a timing issue that made sprays and ammo feel out of sync is resolved.

NEW WAYS TO PLAY
  • Team Deathmatch: added for Friday Funday!
  • Pistol first round: the first round after every map change is now pistols-only, so each map starts on even footing.
  • Fun Rounds: special one-off game modes during Fundays (buying is turned off during them so everyone plays the mode).

FAIRNESS & QUALITY OF LIFE
  • No more ghosting: when you die you can only spectate your own team, so dead players can't call out enemy positions - with extra protection against free-look spectate ghosting.
  • Fewer forced team switches: auto-balance now only steps in when teams are 2+ players apart.
  • Custom sprays and skins are allowed again.
  • Less teammate flash: getting blinded by your own teammates' flashbangs is toned down.
  • Spectator commands: new /watch and /spectate to follow a specific player.
  • Daily restart with warnings: one scheduled restart a day (with in-game warnings first) to keep things stable.

DONATOR (DS) PERKS
- Bigger gun shop: the donator gun shop now offers more weapons.

BETTING (JUST FOR FUN)
  • Bet on T or CT right from chat, no command needed: "bet t all", "bet ct 500".
  • Side and amount work in any order - "bet 100 t" or "bet t 100". Use all, half, or a number.
  • Payouts scale by how many players are still alive when you bet (bet early for full value). One bet per round, with a leaderboard and a jackpot.

MAPS
- Custom maps download faster and more reliably.
 
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OFFICE Update 2026.07.14

We're bringing office in line with our dust2 server. Here's what's new, in plain English.

PERFORMANCE
- 100-tick server: the server now updates far more often (100 ticks/sec, up from 64) - smoother movement and more accurate hit registration.

NEW / ADDED
  • Betting (just for fun): bet on T or CT straight from chat, no command needed - "bet t all", "bet ct 500". Side and amount work in any order ("bet 100 t" or "bet t 100"). Payouts scale by how many players are still alive when you bet (bet early for full value). One bet per round, with a leaderboard and a jackpot.
  • Anti-ghosting: dead and spectating players can no longer relay live enemy positions through free-look spectate.
 
HIGHSCHOOL Update 2026.07.14

We're bringing highschool in line with our dust2 server. Here's what's new, in plain English.

PERFORMANCE
- 100-tick server: the server now updates far more often (100 ticks/sec, up from 64) - smoother movement and more accurate hit registration.

NEW / ADDED
  • Betting (just for fun): bet on T or CT straight from chat, no command needed - "bet t all", "bet ct 500". Side and amount work in any order ("bet 100 t" or "bet t 100"). Payouts scale by how many players are still alive when you bet (bet early for full value). One bet per round, with a leaderboard and a jackpot.
  • Anti-ghosting: dead and spectating players can no longer relay live enemy positions through free-look spectate.
 
DUST2 Update 2026.07.14-HOTPATCH-1

Spectating & anti-ghosting update.

  • Free-look spectate is back: when you die you can once again roam the map freely in spectator instead of being locked to a teammate's camera.
  • A new anti-ghosting plugin replaces the old camera lock - dead players still can't reveal live enemy positions, so ghosting stays blocked while you get full spectator freedom.
 
OFFICE Update 2026.07.14-HOTPATCH-1

Spectating & anti-ghosting update.

  • Free-look spectate is back: when you die you can once again roam the map freely in spectator instead of being locked to a teammate's camera.
  • A new anti-ghosting plugin replaces the old camera lock - dead players still can't reveal live enemy positions, so ghosting stays blocked while you get full spectator freedom.
 
HIGHSCHOOL Update 2026.07.14-HOTPATCH-1

Spectating & anti-ghosting update.

  • Free-look spectate is back: when you die you can once again roam the map freely in spectator instead of being locked to a teammate's camera.
  • A new anti-ghosting plugin replaces the old camera lock - dead players still can't reveal live enemy positions, so ghosting stays blocked while you get full spectator freedom.
 
DUST2 Update 2026.07.14-HOTPATCH-2

Nade limit fix

  • Fixed the per-round grenade limit being bypassable with rebuy. Throwing a grenade and hitting rebuy could hand you another one over and over for the rest of buy time. Rebuy (and autobuy) now respect the one-per-round limit, and any over-limit grenade is removed and refunded.
  • Grenade-limit messages now show in chat, so you'll see when a re-buy is blocked.
 
OFFICE Update 2026.07.14-HOTPATCH-2

Nade limit fix

  • Fixed the per-round grenade limit being bypassable with rebuy. Throwing a grenade and hitting rebuy could hand you another one over and over for the rest of buy time. Rebuy (and autobuy) now respect the one-per-round limit, and any over-limit grenade is removed and refunded.
  • Grenade-limit messages now show in chat, so you'll see when a re-buy is blocked.
 
HIGHSCHOOL Update 2026.07.14-HOTPATCH-2

Nade limit fix

  • Fixed the per-round grenade limit being bypassable with rebuy. Throwing a grenade and hitting rebuy could hand you another one over and over for the rest of buy time. Rebuy (and autobuy) now respect the one-per-round limit, and any over-limit grenade is removed and refunded.
  • Grenade-limit messages now show in chat, so you'll see when a re-buy is blocked.
 
DUST2 Update 2026.07.16

Networking / hit-feel update.

  • Lower interpolation (lerp) is now unlocked. If you run cl_interp 0 and cl_interp_ratio 1, you'll get roughly a 10ms lerp on our 100-tick servers (down from the previous 20ms floor) for a snappier, more real-time feel on shot placement.
  • Defaults are unchanged - this only removes the cap for players who want the lower value. If you see choke or loss on net_graph, stay on cl_interp_ratio 2 (~20ms), which is more forgiving.
  • This brings our servers in line with the standard competitive CS:S rate config (sv_client_min_interp_ratio 1 / max 2).
 
OFFICE Update 2026.07.16

Networking / hit-feel update.

  • Lower interpolation (lerp) is now unlocked. If you run cl_interp 0 and cl_interp_ratio 1, you'll get roughly a 10ms lerp on our 100-tick servers (down from the previous 20ms floor) for a snappier, more real-time feel on shot placement.
  • Defaults are unchanged - this only removes the cap for players who want the lower value. If you see choke or loss on net_graph, stay on cl_interp_ratio 2 (~20ms), which is more forgiving.
  • This brings our servers in line with the standard competitive CS:S rate config (sv_client_min_interp_ratio 1 / max 2).
 
HIGHSCHOOL Update 2026.07.16

Networking / hit-feel update.

  • Lower interpolation (lerp) is now unlocked. If you run cl_interp 0 and cl_interp_ratio 1, you'll get roughly a 10ms lerp on our 100-tick servers (down from the previous 20ms floor) for a snappier, more real-time feel on shot placement.
  • Defaults are unchanged - this only removes the cap for players who want the lower value. If you see choke or loss on net_graph, stay on cl_interp_ratio 2 (~20ms), which is more forgiving.
  • This brings our servers in line with the standard competitive CS:S rate config (sv_client_min_interp_ratio 1 / max 2).
 
OFFICE Update 2026.07.16-HOTPATCH-1

Spectator free-look restored

  • Reverted the anti-ghosting freecam change from earlier today (07/16). After you die you can once again free-look the whole map and follow the rest of the round from anywhere, instead of being locked to your killer's view.
  • No other gameplay changes.
 
DUST2 Update 2026.07.16-HOTPATCH-1

Spectator free-look restored

  • Reverted the anti-ghosting freecam change from earlier today (07/16). After you die you can once again free-look the whole map and follow the rest of the round from anywhere, instead of being locked to your killer's view.
  • No other gameplay changes.
 
HIGHSCHOOL Update 2026.07.16-HOTPATCH-1

Spectator free-look restored

  • Reverted the anti-ghosting freecam change from earlier today (07/16). After you die you can once again free-look the whole map and follow the rest of the round from anywhere, instead of being locked to your killer's view.
  • No other gameplay changes.
 
DUST2 Update 2026.08.24

Counter-Strike: Source update

  • Updated the servers to the latest Counter-Strike: Source build. If you couldn't connect after Valve's update, that's fixed.
  • Valve's update also introduced engine bugs that were crashing the servers. We've worked around them. A few minor features are temporarily switched off until Valve ships a fix.
  • Plugin fixes around dropped weapons and bomb handling.
 
OFFICE Update 2026.08.24

Counter-Strike: Source update

  • Updated the servers to the latest Counter-Strike: Source build. If you couldn't connect after Valve's update, that's fixed.
  • Valve's update also introduced engine bugs that were crashing the servers. We've worked around them. A few minor features are temporarily switched off until Valve ships a fix.
  • Plugin fixes around dropped weapons and bomb handling.
 
HIGHSCHOOL Update 2026.08.24

Counter-Strike: Source update

  • Updated the servers to the latest Counter-Strike: Source build. If you couldn't connect after Valve's update, that's fixed.
  • Valve's update also introduced engine bugs that were crashing the servers. We've worked around them. A few minor features are temporarily switched off until Valve ships a fix.
  • Plugin fixes around dropped weapons and bomb handling.
 
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