I have recently begun playing spy on a limited basis, and it's really been a blast despite the issues. I won't go into detail about the common complaints like facestabs, missed backstabs, people seeing through cloak from far away etc.
I wanted to bring up what I see as a growing issue. As we all know, spies cannot display class secondary weapons while disguised - nor can they display the new class upgrades. This may not seem like much of an issue now, with only one viable disguise class (pyro) having been upgraded, but I believe it will only get worse with time.
Lets break it down like this:
Which classes would often be seen showing their "secondary" or even "tertiary" weapons (in order of how common this would be)?
1. Medic
2. Spy
3. Engineer (because they have SO many options)
4. Sniper (if he's not setup in a sniping position)
5. Pyro
Below this line, the "primary" weapon as a disguise is more viable - for now.
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6. Demo
7. Soldier
8. Scout
9. Heavy
So already it would be common to see 5 of the 9 classes carrying a "secondary" weapon. Let's compound the issue now...
How many of you have the Blutsauger for your Medic? How many have the Backburner for your Pyro? I'd be willing to bet that far more than 50% have both. And of that group, I'd be willing to bet over half equip those weapons rather than the "old" weapons.
It is likely that only the engineer and possibly sniper will fail to have their "primary" weapons receive an achievement unlocked upgrade. It seems VERY likely that the other classes will receive upgraded weapons that will see at least 50% deployment.
Unless something is changed, the already thin disguise that spies have will become increasingly worthless. It will no longer require half a brain to detect spies - just a quarter of a brain will do.
Maybe everyone doesn't share my concern for this, but I am hoping that Valve will make some adjustments beyond just upgraded weapons for the Spy. I have a great respect for players who play the class well, and I think I've gained some insight into the difficulties in playing spy well. I consider it the most difficult class by far to play well. While I don't think that needs to change, I don't want the spy to disappear into obsolescence.
I wanted to bring up what I see as a growing issue. As we all know, spies cannot display class secondary weapons while disguised - nor can they display the new class upgrades. This may not seem like much of an issue now, with only one viable disguise class (pyro) having been upgraded, but I believe it will only get worse with time.
Lets break it down like this:
Which classes would often be seen showing their "secondary" or even "tertiary" weapons (in order of how common this would be)?
1. Medic
2. Spy
3. Engineer (because they have SO many options)
4. Sniper (if he's not setup in a sniping position)
5. Pyro
Below this line, the "primary" weapon as a disguise is more viable - for now.
------------
6. Demo
7. Soldier
8. Scout
9. Heavy
So already it would be common to see 5 of the 9 classes carrying a "secondary" weapon. Let's compound the issue now...
How many of you have the Blutsauger for your Medic? How many have the Backburner for your Pyro? I'd be willing to bet that far more than 50% have both. And of that group, I'd be willing to bet over half equip those weapons rather than the "old" weapons.
It is likely that only the engineer and possibly sniper will fail to have their "primary" weapons receive an achievement unlocked upgrade. It seems VERY likely that the other classes will receive upgraded weapons that will see at least 50% deployment.
Unless something is changed, the already thin disguise that spies have will become increasingly worthless. It will no longer require half a brain to detect spies - just a quarter of a brain will do.
Maybe everyone doesn't share my concern for this, but I am hoping that Valve will make some adjustments beyond just upgraded weapons for the Spy. I have a great respect for players who play the class well, and I think I've gained some insight into the difficulties in playing spy well. I consider it the most difficult class by far to play well. While I don't think that needs to change, I don't want the spy to disappear into obsolescence.














