WOW... Lot of talk...
Reality is:
Rifle: Sure, Garand fires faster and has more in clip, but you can one-shot kill much more often with a KAR open-sighted as it gives 83 damange and most people have some damage already when in an engagment. The KAR wiins by a long shot.
STG?BAR - Every single thing is equal between these two guns except for the skin, the sound, and the fact the STG has 33% more rounds per clip... making it more effective. STG wins this one too.
On eGO maps, the Axis MG does have a slight advantage due to extreme rate of fire. Sure, Allies MG is more accurate, but it takes forever to get it set up and on Avalanche at least, the map advantage the Axis has makes this tricky. Axis MG has a slight advantage.
Assault... equal in all respects.
Sniper: This is a toss-up, and more tailored to the individual, because some players feel more comfortable wtih one type than the other. Ultimately, it's a toss-up.
Bazooka - Hmmm... If Carbine werre still secondary for them, I'd give the advantage to the Allies, but since it's not, the advantage has to go wth the Axis and their super-speedy C96.
How about maps? Avalanche favors Axis pretty clearly. Donner is a toss-up. Kalt favors the Axis.
Generally-speaking... Because weapons tend to favor Axis and maps tend to favor Axis, I tend to gravitate to the Allies.They generally need more help. I think Axis get enough unfair advantages that they don't need me adding to it.