- Joined
- Feb 8, 2009
- Messages
- 2,855
I wish when you pull the pin from a grenade that you could still be able to sprint so that it would be easier to do a suicide run with the cooked nades...
I want a tank dammit!!!
:angry:Well, I'm pretty sure you can sprint with a cooked nade. If you pull the pin it'll only explode when it hits something, i'm pretty sure that's the same with real grenades too. If you use the handle, it's timed, so you CAN do a suicide run, and I HAVE done that!
It's great, I did it on .. what's that map called where, to get to B, you have to fight through a mosque that the INS always have totally locked down?
Something happened yesterday that made me think of this thread. I was sitting in sniper's nest across from B in almaden. Shooting from the table into mosque. I hear gunfire behind me and I turn around to see a comrade get mowed down. I ready for a marine to rush into door, ironsight up. A marine does a quick peek and I fire a couple round to his face, he falls. Another marine comes barreling in after him and my pride and joy ak does that ever lovely death sound, "CLICK"... damn. The marine tries to do a suicide-bomber move and fires a m203 round at me, I hear it bounce around room making this sound, "fail fail fail" as it falls to the ground, giving me enough time to pull out my pistol and pop two in him.
Let this to be a lesson to marines, don't try to impersonate our techniques. Or atleast study what the mechanics are of your so said "hail marry grenade" and know that it takes a second for your grenade to arm, don't rush a room with it.
:huh: :closedeyes:I pistol switch very often. After 2-3 kills when i feel that i'm low on ammo i'll pull out my pistol until friendlies back me up or i know that the area is clear. And i use the quick switch key instead of the mouse wheel.
if your rifle is completely empty it takes longer to reload than if it's not. At least, that's what the game says.

umm.. I don't know about that... maybe for the insurgent bolt sniper rifle, but it all seems to be the same reloading time on the clipped guns. I'm not sure though, anyways thanks for the info... :w00t::laugh:![]()
Mouse 3 button for me is my vent mic switch. So sometimes when i use the command, i accidentally engage my mic in vent, aha, "die dammit die...wait"
No, seriously, that's one of the little hints they have on their loading screens. It says "reloading always takes a little bit longer when your clip is empty." Or something to that effect.

Do this. Fire half a clip, reload. Notice, he just puts the clip in. There is one in the chamber, so he can just fire.
Fire a full clip, reload, Notice he puts the clip in, and then manualy has to put the first round in the chamber.
Thats the extra time.
