Backpack menu? Wtf

But it appears as though you will have to delete items from your inventory once you have gotten enough unlockables to make room for more.
Like I said, like an RPG. I really like unlockables, but I don't understand the point of deleting them permanently.
"Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned."
Not to mention, there are also "head" items now, which I'm guessing are like hats which will grant special abilities.

It's like...Diablo kinda.


hahahahahaha :laugh:

D1-u-gotterdamerung.gif


Veil of Steel
Great Helm

* Armor Class: 18
* +50% Resist All
* -20% Light Radius
* +60% Armor Class
* -30 Mana
* +15 Strength
* +15 Vitality
* Requirements: None
* Durability: 60

coming soon to tf2! suits of armor to follow! :w00t:

why would characters need hats? i imagine whatever happens, it will be well done. hats, though. hmm.
 
I don't know what's coming up, but if I can get pyro masks or sniper hats for every class I'm gonna be a very happy man. Especially if I can get both at once.
 
Wow, this new all class content update mentioned in the blog is going to be for some hats? Better than what I expected! This is wonderful!
 
It is so cool! I hope the pyro gets a cute little flower on it's mask!
 
What happened to a good ol' multiplayer game where the only true leveler was skill...and fun?

Now its starting to get ridiculous. Hats?? Seriously?? Come on Valve this is stupid and you know it!

However, I can understand how this is supposed to help marketing. The game is always fresh and new with more content every month or so, so it is very attractive to perspective buyers.

But......HATS??:blink:

*sigh*
 
But it appears as though you will have to delete items from your inventory once you have gotten enough unlockables to make room for more.

Like I said, like an RPG. I really like unlockables, but I don't understand the point of deleting them permanently.

I have a feel the unlockable weapon system is going to change, so you cannot earn weapons, but rather you have to pick them them up by doing crap of some sort. The reason they say they can't be re-earned is probably because with the new system coming, you won't be "earning" weapons any more, you'll be "finding" them.

What happened to a good ol' multiplayer game where the only true leveler was skill...and fun?

Now its starting to get ridiculous. Hats?? Seriously?? Come on Valve this is stupid and you know it!

However, I can understand how this is supposed to help marketing. The game is always fresh and new with more content every month or so, so it is very attractive to perspective buyers.

But......HATS??:blink:

*sigh*

You wanna see the demoman in a fro' as much as I do and you know it. :p
 
I guess I have to uninstall TF2 now. :(
My friend and I were joking around about how I'd play something else if it gets any closer to an (MMO-)RPG... This doesn't sound good at all. I do hope Valve isn't going to ruin their game anymore.
I swear, if I have to farm days long for unlockables or special hats that give me an advantage over other people, I'm gonna be mad! :(


-Calle
 

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