Recommendations for Improvement on the servers

Lazytown, i'm thinking is not going over so well! I put myself in there seeding while I was out, and I've currently been seeding it for 19 hours! Thats the longest I've ever seeded a server without being kicked because it was full. I know it hasn't been up long, so we need to give it a chance, but I don't think its going to cut it.

Randomizer, I very rarely see full. I played on it the other day, and it was fun for about an hour, then I had had enough of it. I have no interest in going back in again. I'm getting the sense that a lot of other players are feeling the same way.
 
Lazytown, i'm thinking is not going over so well! I put myself in there seeding while I was out, and I've currently been seeding it for 19 hours! Thats the longest I've ever seeded a server without being kicked because it was full. I know it hasn't been up long, so we need to give it a chance, but I don't think its going to cut it.

Randomizer, I very rarely see full. I played on it the other day, and it was fun for about an hour, then I had had enough of it. I have no interest in going back in again. I'm getting the sense that a lot of other players are feeling the same way.
When the randomizer server came online it was pretty much full for an entire day... The next day... 5 - 10 people all day. I think people just got bored of it like you stated. Who knows...
 
I actually have a few suggestions for the Lazytown server map changes...

1. cp_fastlane. A great map, it's a community map gone official. It's much loved by the competitive community and it's a perfectly balanced 5 point push CP map. There aren't many servers running it 24/7 and I have a feeling it would get much love.

2. cp_badlands, the exact same reasons as the things above.

3. cp_toyfort. We ran this server a few months back and it was full a lot of the time. It's a really quirky and interesting custom map that has a pretty solid fan base. It's a 5 point CP push map that's very balanced and can bring in good, long competitive games.

4. cp_warpath. Yeah, I know, I know, I was a warpathian. I loved that map like it was my own flesh and blood. But as far as I know, this was our furthest standing 24/7 custom map server we ever had. We had built a huge community around it and I know a bunch of people were really crushed when we let it go.

5. A no crits/dmgspread server. Everybody complains about crits, so why not provide them with a no crits server? It would be a stock rotation with RTV or we could make it a 24/7 server for a certain map. 2Fort IR could possibly work as that seems to be a wildly popular map.

6. A fun server... I know we have an in-house one, but what about a public one? We could put RTD on it or any other fun custom plug-ins that the community would like to try out. Airblast jumps, the TF2 grenade mod, friendly fire. Or we could make that modification to the Randomizer server. Of course, you'd probably want to remove HLXStats :P It could run custom or stock maps, or a combination of both

7. A modification. Zombie mod, Pyro Dodgeball, Ammomod, cp_duel, sniper wars, TF2 soccer. Those always have a solid community that loves to play them. Plus they're a great break from the regular TF2 world. I would have said Soldier basketball, but methinks that wouldn't go over well with 32 people. *imagines dire chaos and rocket spam*


That's just my two cents, some people may feel the same.

Fastlane is stupid, as is Badlands

Here are my suggestions

Turbine 24/7
Turbine is an excellent CTF map, if anything, the best CTF map in the game, 2fort is stalematey, but with turbine, you can defend, but it's a lot more dynamic.

Badwater 24/7
I don't know why we can have a Dustbowl server but not a Badwater server.

TFTrue Mod
Yep, TFTrue, no crits, damage is fixed, simply put, eGO competitive server.


My personal favorite is called the "nomnom" server (named after TF2F's insane server)
Simply put, insane maps, short rotations, wacky games.

It goes something like this: You're on beerpong for 15 minutes, then you go to wacky races for a round, then duel_duel 2, dodgeball, billards, balloon_races, pacman whatever insane thing you want.
 
Fastlane is stupid, as is Badlands

Here are my suggestions

Turbine 24/7
Turbine is an excellent CTF map, if anything, the best CTF map in the game, 2fort is stalematey, but with turbine, you can defend, but it's a lot more dynamic.

Badwater 24/7
I don't know why we can have a Dustbowl server but not a Badwater server.

TFTrue Mod
Yep, TFTrue, no crits, damage is fixed, simply put, eGO competitive server.


My personal favorite is called the "nomnom" server (named after TF2F's insane server)
Simply put, insane maps, short rotations, wacky games.

It goes something like this: You're on beerpong for 15 minutes, then you go to wacky races for a round, then duel_duel 2, dodgeball, billards, balloon_races, pacman whatever insane thing you want.

We have a 24/7 Turbine Server.

A server with no crits and damage spread is good.
 
I'd love to see the toyfort low grav server back. It was one of my favourite maps, and I still to this day play on some servers that host it when I need a break from 2fort IR.
 
well i would certainly like to see Toyfort put on.
And as for mods, Id prefer to keep them for Events rather than a server dedicated to them.

Ash//
 
Personally, I would just like to see a customs rotation server. There are plenty of cool looking new maps such as cp_aurora and tc_meridian to name a few that could be fun to play. Then the really fun maps could get 24/7 servers for a while. I too think Random should go. It is only really cool for maybe a day or so until it gets boring. Finally, a small idea for 2Fort. Set up the rotation so that at night the map is 2Fort_night and sometimes it is 2Fort_rainy, etc. for a change in atmosphere
 
The critical components of the TF2True Mod are already incorporated as cvar's in the Valve server configuration: damagespread, critical hits, friendly fire, respawn time, etc.

Those cvar's are already configured and set for TF2 Competitive Matches.
 
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