- Joined
- Feb 8, 2008
- Messages
- 398
Hmm, good review here! You make very valid points which I mostly agree with. I like the formatting and pics too.
Now that the Sandman doesn't affect Ubers, it is useless to me.
Rewarding people who are discussing the changes, rather than the people clogging up the servers trying to get the downloads the second they're released, then clogging up the chat window with WTF WHY ISN'T THIS PERFECT WHAT HAPPENED TO THIS ABILITY NO I DIDN'T READ THE PATCH NOTES WHY DO YOU ASK?
Saying that the people who were on the forums at the time aren't as dedicated to the game is pretty insulting, and I do take it personally. I play AND spend time on the forums to improve my ability to play. Just because you didn't get the medals doesn't give you the right to whine about the way they were released.
Great review! I really dont like the scout nerf....part of the reason why i almost never play them now unfortunately since they are soo fragile now![]()
They are just as fragile as any of the other 125 HP classes, (I personally don't notice too much more frailty with the 95.) but they make up for this with being the best of those 125's in their direct combat capabilities, they don't rely on healing others like the medic, sentries like the engineer, stealth like the spy, or extreme range like the sniper.
Players don't seem to grasp his playstyle, which is hit and run, tag an opponent, retreat, heal if necessary by medpacks, then attack again very quickly from another angle. They are made to annoy the enemy, make them chase, force them to sidetrack from what they are doing, and then, after his teammates have taken care of the biggest obstacles, help mop house and capture.
If they did not have this frailty you might as well replace the soldier as the bread and butter class with an empty box, they would never be used again.
Most people already do that with the soldier...