- Joined
- May 13, 2010
- Messages
- 426
So just playing on jail on VIP in the mix and we played a total of 2 games and killed 7/8s of the players. I don't understand why nobody thinks this is a bad thing to happen. The two games we played was jumping from pillars to get on top of box room killed 1 player, to playing primary,secondary, melee killing the rest but 4. How is this ok? This is how most games go on come maps play 2 games. I understand that you want there to be more lrs per map but how is that fun? i want to play on the jail map to rebel and kill cts not play on the map to get lr. Luck based games are too overpowered on jail and thats not even the tip of the iceberg.
CTS are to trigger happy
-killing for being afk for more than 3 seconds(guess i cant admin anything and play or use the bathroom)
-turning my chair made mouse move on afk freeze ops im dead
-afk frozen looking down but crouched under stairs "yay more kills on the score board for me".
-Roulette is a joke and the cts can influence it (i saw it happen today and couldnt see who did it b/c glass doesn't show names through it so they killed red (3 players total)color until 1 left then switched to killing blue(6 players) after the ct switched the color until everyone was dead. Either have it so the map kills the t's or remove the game
I think the rules should state "if the t is following orders and not endangering a cts life a slight twitch or cant fully follow them b/c warden failed at something they shouldnt be killed." Should be in effect.
-AFK people should get killed after the t's have been out of cells for more than 10 seconds it gives people who ran to the bathroom real quick to come back and play and not wait a full round and give admins the same thing since they might be admining something at that time. just have a ct watch them
luck based games should only be played if 10 or less if its a ct hosting it like (primary,secondary,melee) but if its map based it has to be split even or close enough.
I can see why people complain to admins about things so much yet we really cant do anything because the rules are so loop holed its to funny. What the admin trainers should have done was have a meeting to talk about the rules with the people who actually play on the jail server after the merger so they can get a concept of what should/shouldn't be allowed and how to actually admin it, instead of just going through both rules of pg/eGO and combining it. I rarely see any person from eGO actually play on the jail server b/c its so toxic it really isnt fun and only the admins who came from pg play on it. yes i understand they have had a successful jail server for a long time but now that we merged all of our eGO regular jail players have either left or switched divisions because that jail server isnt fun. Its really sad.
Im actually rather trying to distance myself away from jail because its that bad and jail was what got me into eGO in 2010. I might be the only one who thinks this i might not be but its just my thoughts.
CTS are to trigger happy
-killing for being afk for more than 3 seconds(guess i cant admin anything and play or use the bathroom)
-turning my chair made mouse move on afk freeze ops im dead
-afk frozen looking down but crouched under stairs "yay more kills on the score board for me".
-Roulette is a joke and the cts can influence it (i saw it happen today and couldnt see who did it b/c glass doesn't show names through it so they killed red (3 players total)color until 1 left then switched to killing blue(6 players) after the ct switched the color until everyone was dead. Either have it so the map kills the t's or remove the game
I think the rules should state "if the t is following orders and not endangering a cts life a slight twitch or cant fully follow them b/c warden failed at something they shouldnt be killed." Should be in effect.
-AFK people should get killed after the t's have been out of cells for more than 10 seconds it gives people who ran to the bathroom real quick to come back and play and not wait a full round and give admins the same thing since they might be admining something at that time. just have a ct watch them
luck based games should only be played if 10 or less if its a ct hosting it like (primary,secondary,melee) but if its map based it has to be split even or close enough.
I can see why people complain to admins about things so much yet we really cant do anything because the rules are so loop holed its to funny. What the admin trainers should have done was have a meeting to talk about the rules with the people who actually play on the jail server after the merger so they can get a concept of what should/shouldn't be allowed and how to actually admin it, instead of just going through both rules of pg/eGO and combining it. I rarely see any person from eGO actually play on the jail server b/c its so toxic it really isnt fun and only the admins who came from pg play on it. yes i understand they have had a successful jail server for a long time but now that we merged all of our eGO regular jail players have either left or switched divisions because that jail server isnt fun. Its really sad.
Im actually rather trying to distance myself away from jail because its that bad and jail was what got me into eGO in 2010. I might be the only one who thinks this i might not be but its just my thoughts.





























